should (entirely?) be merged into Character class. The D&D ones should all similarly be merged into Character class (Dungeons & Dragons). (I honestly...
250 KB (31,504 words) - 03:30, 10 May 2022
Microsoft, Assassin (character class), Bonk: Brink of Extinction, Choker (video game), Cleric (character class), Druid (character class), Elements (esports)...
226 KB (29,885 words) - 00:46, 24 September 2022
worth a read. When would be a good time to point out that all of the character class cruft needs to be removed? - X201 (talk) 21:17, 13 August 2015 (UTC)...
251 KB (34,529 words) - 12:48, 28 January 2023
Draft:Tuxedo Labs, Zealot Trivia, Draft:Acid Nerve, Draft:Death Knight (character class), List of PC games with force feedback support, Draft:Requisition VR...
249 KB (32,164 words) - 16:06, 13 April 2024
161#Draft:Minecraft_Clone Stand-alone character class articles 5 Wikipedia talk:WikiProject Video games/Archive 161#Stand-alone_character_class_articles Infobox video...
564 bytes (0 words) - 15:22, 6 September 2020
picking and focusing on starting stats that best match those of the character class). I've encountered this called "isometric gameplay", but the term seems...
250 KB (31,798 words) - 05:58, 4 February 2023
like TF2, where we have some interesting characterization of each "character" (class) but not a persistent ongoing story. Masem (t) 12:30, 31 May 2023...
246 KB (31,343 words) - 01:01, 18 August 2023