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- Creative Computing was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine...16 KB (2,019 words) - 20:00, 30 May 2024
- TPUG Library. "Commodore Games". Commodore Games. "Creative Computing Software #5.7". Creative Computing Magazine. Vol. 5, no. 7. July 1979. p. 154. "Arcade...25 KB (226 words) - 10:15, 25 April 2024
- source code to the game was published in Creative Computing in 1975 and republished in The Best of Creative Computing the following year. The game sparked...22 KB (2,346 words) - 20:52, 1 June 2024
- of Creative Computing. Vol. 1. Creative Computing Press. ISBN 978-0-916688-01-1. Ahl, David (1977). The Best of Creative Computing. Vol. 2. Creative Computing...28 KB (3,037 words) - 12:07, 8 May 2024
- example. The International Journal of Creative Computing describes creative computing as follows: Creative computing refers to a meta-technology to coalesce...11 KB (840 words) - 10:17, 3 January 2024
- Ahl (born May 17, 1939) is an American author who is the founder of Creative Computing magazine. He is also the author of many how-to books, including BASIC...6 KB (531 words) - 11:11, 12 May 2024
- 1975. And, finally, to a cross-platform subset of Microsoft BASIC by Creative Computing in 1979 for the book More BASIC Computer Games where it appears with...14 KB (1,668 words) - 16:41, 14 January 2024
- Consumer Electronics Show". Creative Computing. p. 16. Ahl, David (August 1979). "Atari Speaks Out". Creative Computing. pp. 58–59. Lindsay, Len (April...69 KB (8,353 words) - 22:18, 26 May 2024
- The Creative Computing Benchmark, also called Ahl's Simple Benchmark, is a computer benchmark that was used to compare the performance of the BASIC programming...7 KB (987 words) - 17:36, 21 May 2024
- Air Traffic Controller (1978 video game) (redirect from Air Traffic Controller (Creative Computing))written by air traffic controller David Mannering, and released by Creative Computing for the TRS-80 Model I and Exidy Sorcerer in 1978, and for the Apple...4 KB (282 words) - 20:12, 18 May 2024
- Paragon Publishing, and launched with a core set of six gaming and creative computing titles in the first 6 months of trading. It was taken over by Future...7 KB (745 words) - 18:23, 21 October 2023
- is both a professor of music and a professor of creative computing. He directs the Creative Computing programme at University of Leicester. Andrew Hugill...6 KB (620 words) - 10:19, 28 February 2024
- by Japanese programmer M. Hata for the Apple II and published by Creative Computing Software in November 1979. Super Invader is a clone of Space Invaders...5 KB (345 words) - 18:03, 25 April 2024
- and two children. John began writing the "Apple Cart" column in Creative Computing magazine in January 1983 after David Lubar left to work for a video...3 KB (308 words) - 11:47, 9 January 2024
- numeric names: authors list (link) Curriculum review "Creative Computing". Creative Computing. 1 January 1985 – via Google Books. Educational Resources...5 KB (496 words) - 01:39, 16 November 2022
- College in the early 1970s. The first public versions appeared in Creative Computing magazine in early 1976 and a variety of modified versions appeared...10 KB (1,278 words) - 07:52, 29 April 2024
- Atari 8-bit computer] before testing on a 5200". John J. Anderson of Creative Computing alluded to the incompatibility being intentional, caused by Atari's...26 KB (2,762 words) - 06:09, 26 April 2024
- to thank Matthew for taking the time to come to London. The work Creative Computing Club do is outstanding, and it is clear how committed they are to...15 KB (1,374 words) - 17:03, 7 May 2024
- influential computer magazines of the 1970s, along with BYTE and Creative Computing. It focused mostly on the kit-build market, rather than the pre-assembled...6 KB (579 words) - 23:10, 24 May 2024
- Space Games-3 is a 1980 video game by Creative Computing for the TRS-80 Model I Level II. Space Games-3 is a collection of four games not individually...2 KB (155 words) - 05:34, 27 April 2021
- causing. 1983 December, Stephen Kimmel, “The First Program”, in Creative Computing[3], volume 9, number 12, page 156: You have been told how easy it
- v. Moore 386 F.3d 922 (2004) Sael v. Ashcroft 386 F.3d 930 (2004) Creative Computing v. Getloadedcom Llc C 386 F.3d 938 (2004) Cornejo-Barreto v. Wh Siefert
- book, than a lot of books have to say in two halves. Peter Kugel in Creative Computing (1976) This book is brilliant beyond belief, it is probably a work
- au ]] function showIntro() print [[ ********* ACEY DUCEY CARD GAME CREATIVE COMPUTING MORRISTOWN, NEW JERSEY ACEY-DUCEY IS PLAYED IN THE FOLLOWING MANNER