Xbox 360
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Xbox Next is a name used along with Project Xenon, Xbox 2 and Xbox 360 to refer to Microsoft's as-yet unnamed Xbox successor video game console. It is expected to be released late 2005 in USA and the launch in Europe is only expected a few weeks later.
In March 2004, Microsoft announced a new software game development strategy, dubbed "XNA", relevant to the Xbox Next.
The Xbox Next will compete for marketshare with the Playstation 3 and Nintendo's Project Revolution.
Rumors
- In a Q&A with the development community, Pete Isensee, Development Lead, Xbox Advanced Technology Group, detailed the Xbox Next's specifications. The console is powered by a customized 3.0 GHz CPU, based on the IBM PowerPC 970 processor. The GPU is a custom 500 MHz ATI chip, which is rumored to be a generation ahead of the X800 series. The console has 256 MB of unified memory.
The CPU includes either two or three independent processors (cores) on a single die. Each core runs at 3.0 GHz. The Xenon CPU can issue two instructions per clock cycle per core. The CPU peaks at approximately 72 GFLOPS.
- Unlike the Xbox, the basic version of the Xbox Next is rumored not to have a hard disk.
- In November 2004, The Inquirer reported that three separate versions of the Xbox Next may be released: a standard Xbox Next, the Xbox Next HD with a built-in hard drive and additional multimeda functionality, and the Xbox Next PC which would incorporate an entry-level PC, a CD burner, a wireless keyboard and mouse, and a special multimedia edition of Windows XP.
- If the Xbox Next does come in a version with a hard drive, Halo "2.5" will be a launch title.
References
- Video of Jay Allard speech at the GDC 2005
- We Got Next (part 1) and We Got Next (part 2), Gamespy articles about the Xbox Next (March 8, 2005).
- Microsoft to release three versions of Xbox 2, an Inquirer article about the three proposed Xbox Next variants
- No Hard Drive in Xbox 2 Confirmed, TeamXbox News article
- Microsoft leaks details on Xbox Next, from MercuryNews.com
- Big Changes Are Planned in Game-Software Strategy, a New York Times article