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Elidon

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Elidon
Cover art by Colin Marshall
Developer(s)Orpheus
Publisher(s)Orpheus
Aackosoft (Denmark)
Designer(s)John B. Marshall[1]
Paul B. Kaufman
Programmer(s)Andrew Green
Artist(s)John B. Marshall
Composer(s)Jon Maskill
Platform(s)Amstrad CPC, Commodore 64, MSX
Release1985
Genre(s)Action
Mode(s)Single-player

Elidon is a 1985 action game developed and published by Orpheus for the Amstrad CPC, Commodore 64, and MSX computers.

Gameplay

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Elidon is a flip-screen (or flick-screen) platform game. The player controls a flying Faerie using the keyboard or joystick. When the Faerie reaches the edge of the current screen, it will 'flip' to the next screen, a common technique in 1980s home computers.[2]

The player must avoid the nasties and obstacles which drain the Faerie's energy. A wand can be used to remove the nasties. The Faerie can only hold three collectables at a time.[3]

Reception

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Elidon was well received by press,[4] including review scores of 78% from Amtix,[5] 15/20 from Computer Gamer,[6] 85% from CVG Magazine[7] and 83% from Zzap!64.[8]

References

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  1. ^ "Computer and Videogames Magazine Issue 045". July 1985. Retrieved 2015-11-05.
  2. ^ Giant Bomb. "Flip Screen (Concept)". Giant Bomb. Retrieved 2023-06-12.
  3. ^ MobyGames. "Elidon (1985)". MobdyGames. Retrieved 2023-06-12.
  4. ^ "Compute! Gazette Issue 35". May 1986. Retrieved 2015-11-05.
  5. ^ "Amtix Magazine Issue 01". November 1985. Retrieved 2015-11-05.
  6. ^ "Computer Gamer Issue04". Retrieved 2015-11-05.
  7. ^ "CVG Magazine Issue 046". Computer and Video Games. August 1985. Retrieved 2023-06-12.
  8. ^ "ZZap!64 Magazine Issue 004". August 1985. Retrieved 2015-11-05.
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