User:NatwonTSG2/Smash64
Super Smash Bros.[a] is a 1999 fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It's the first installment in the Super Smash Bros. series. The game is a crossover between several Nintendo franchises as It presents a cast of characters and stages from these franchises and players can use each character's skills and the stage's hazards to inflict damage, recover health, and ultimately knock opponents off the stage.
Super Smash Bros. was critically acclaimed upon release, selling over five million copies worldwide by 2001. The game spawned the Super Smash Bros. series, with its sequel Super Smash Bros. Melee released for the GameCube in 2001.
Gameplay
Super Smash Bros. is a fighting game with platform elements. Players control one of twelve characters and choose one of nine stages based on Nintendo's franchises. Eight playable characters are unlocked within the game, each can punch, kick, throw and has their own attributes. Mario can shoots fire balls and performs a spin attack; Donkey Kong can also performs a spin attack and earthquake punches.[1]
http://www.gamespot.com/n64/action/supersmashbros/review.html
Development
Release
https://www.ign.com/articles/1999/04/22/nintendo-stages-smashing-fight
https://kotaku.com/nintendo-smash-bros-wrestling-wwe-wcw-pikachu-mario-1850115376
Reception
Legacy
Notes
- ^ Known in Japan as Nintendo All Star! Great Melee Smash Brothers (ニンテンドウオールスター!大乱闘スマッシュブラザーズ, Nintendō Ōru Sutā! Dai Rantō Sumasshu Burazāzu)
References
- ^ Schneider, Peer (April 28, 1999). "Super Smash Bros. N64 Review". IGN. Retrieved June 25, 2024.