Talk:Planar (computer graphics)
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Perhaps some drawn images would better show how planar graphics are stored in ram
Can someone explain why planar images are easier to scroll in hardware? It's not obvious to me. Mr2001 12:50, 16 July 2005 (UTC)
Agreed, outside of being more space efficient in most cases of the time, therefore requiring less data moving, it doesn't seem to make sense. In fact having eight pixels partially represented in one byte would make horizontal scrolling somewhat nightmarish in software. In hardware the Amiga had support for scrolling, which outside for what I imagine to be a complexity boost in hardware support for that, has no appreciable effect on ease of pointer-adjusting-based scrolling versus chunky representations.