The Witcher: Rise of the White Wolf
Developer(s) | CD Projekt RED STUDIO |
---|---|
Publisher(s) | Atari, Inc (World), CD Projekt (Poland) |
Platform(s) | Xbox 360, PlayStation 3 |
Release | On Hold[1] |
Genre(s) | Role-playing game |
Mode(s) | Single-player |
The Witcher: Rise of the White Wolf (Polish: Wiedźmin: Powrót Białego Wilka) is an upcoming console role-playing game for the Xbox 360 and PlayStation 3 platforms by CD Projekt RED[2]. While it will feature the same story as the 2007 The Witcher PC game[3], based on the book series of the same name by Polish author Andrzej Sapkowski[4], it has been built from the ground up for Widescreen Games' DaVinci Engine and features a host of differences.[5]
On the 29th of April 2009 the production of the game announced to have been halted due to late payments from CDproject to the French developers of the console version, Widescreen games.[6] A release from CDproject's CEO Michal Kicinski stated that payments were delayed due to Widescreen games not meeting development deadlines, additionally stating that "technical incapability created a risk of missing planned quality" and that they (CDproject) had ended their association with Widescreen games.[7]
Design
Like the PC original, The Witcher takes place in a medieval fantasy world and follows the story of Geralt, one of a few remaining "witchers"—traveling monster hunters for hire, gifted with supernatural powers. The game's system of "moral choices" as part of the storyline was noted for its time-delayed consequences and lack of black-and-white morality.
According to CD Projekt RED senior designer Jakub Styliński, the game will feature a new interface, redesigned boss battles, new music, "a smattering of new models," and a redesigned character development system -- in addition to an entirely new action-oriented combat system with enhanced AI, additional motion-capture animations and the ability to directly control Geralt's defensive maneuvers.[5]
CD Projekt has also confirmed that Rise of the White Wolf will feature downloadable content.[5]
Plot
The Witcher follows the activities of a monster slayer named Gerault, plot details are the same as the original PC version.[8]
References
- ^ Magrino, Tom (April 29, 2009). "Confirmed: Console Witcher 'on hold'". GameSpot. Retrieved 2009-04-30.
- ^ Announcement press release
- ^ The Witcher Newsletter, December 2008
- ^ Aihoshi, Richard (2006-05-24). "The Witcher E3 View". IGN. Retrieved 2006-09-09.
- ^ a b c Hollister, Sean (2008-12-09). "The Witcher: Rise of the White Wolf Q&A — Console DLC Confirmed!". GameCyte. Retrieved 2008-12-10.
- ^ Development of the new Game "The Witcher: Rise of the White Wolf" is Frozen for Playstation3 and Xbox360! press release prnewswire.com
- ^ CD Projekt Respond To Widescreen's Witcher: Rise Of The White Wolf Accusations ve3d.ign.com
- ^ The Witcher: Rise of the White Wolf headed to Xbox 360, Dec 2nd 2008 joystiq.com