NEStalgia
NEStalgia | |
---|---|
Developer(s) | Silk Games |
Publisher(s) | Silk Games |
Designer(s) | Ben Mallahan |
Engine | BYOND |
Platform(s) | Microsoft Windows |
Release | Beta: March 27, 2010 Public: February 23, 2011 |
Genre(s) | Role Playing Game |
Mode(s) | Multiplayer |
NEStalgia is an indie video game, for Microsoft Windows operating systems, created by Silk Games.[2][3][4] Described by developers as "Dragon Warrior 3 meets World of Warcraft", NEStalgia is a modern online role-playing game made to look and play like a classic role-playing video game from the 8-bit console era.[5][6] NEStalgia was in development for 2 years before publicly launching on February 23, 2011.[4][7]
NEStalgia is free to play, but paid subscribers get extra character classes and customization features.[8] The game is a work in progress. Future expansions are planned.[7]
Gameplay
The core gameplay follows the classic JRPG format (particularly Dragon Quest)[2] with turn-based battles, random encounters, and many towns and dungeons to explore. There are 8 character classes in total, each with its own unique moveset. The focus of NEStalgia is a cooperative party system in which players join up to battle monsters and complete quests together.[3][4]
In addition to the classic elements, the game has more modern MMORPG trappings such as a guild system, Player versus player combat, rare items and gear to find, a quest log, and a player auction house for item trading.[9][10]
Development
Self described "hobbyist" developers, the Silk Games team is led by Ben Mallahan and has been creating online games using the BYOND game creation system since 2001.[6][11] NEStalgia was in development for two years, which included an 11 month public beta period. The game was launched on February 23, 2011.[7]
Since release, NEStalgia has undergone many changes as the developers worked to take the game from being a hobby project to a full-fledged indie MMO. Notable changes include improved framerate, major graphical and interface upgrades, and a "companion" system that allows solo players to recruit and fight alongside most monsters in the game. [12][13] Although NEStalgia is still developed using BYOND, it became downloadable as a standalone game in June 2012.[14]
References
- ^ "Download NEStalgia". Silk Games. Retrieved 2012-08-12.
- ^ a b McElroy, Griffin (2011-02-24). "NEStalgia mixes old school RPGs with new school MMOs". Joystiq. Retrieved 2011-02-27.
- ^ a b North, Dale (2011-02-24). "8-bit MMORPG NEStalgia launches". Destructoid. Retrieved 2011-02-27.
- ^ a b c Rose, Michael (2011-02-23). "Online Multiplayer RPG NEStalgia Launches". Indie Games. Retrieved 2011-02-27.
- ^ McWhertor, Michael (2011-02-23). "'NEStalgia' Takes The MMO Beautifully Back To 1987". Kotaku. Retrieved 2011-02-27.
- ^ a b Zivalich, Nikole (2011-02-23). "NEStalgia, The Retro MORPG -- MMO And Classic RPG Elements Together At Last". G4tv. Retrieved 2011-02-27.
- ^ a b c Mallahan, Ben (2011-02-25). "Information & answers for new NEStalgia players". Silk Games. Retrieved 2011-02-27.
- ^ Goldman, Tom (2011-02-24). "NEStalgia Takes 8-Bit RPGs Online". The Escapist (website). Retrieved 2011-02-27.
- ^ Kollar, Phil (2011-02-23). "If World Of Warcraft Was An NES Game, It Might Work Something Like This". Game Informer. Retrieved 2011-02-27.
- ^ Bobleanta, Vlad (2011-02-24). "NEStalgia is a retro-tastic 8-bit multiplayer online RPG". Download Squad. Retrieved 2011-02-27.
- ^ "About Silk Games". Silk Games. Retrieved 2011-02-27.
- ^ "Top Ten Previously Unannounced v1.52 Changes". Silk Games. Retrieved 2012-08-09.
- ^ "The Next Big Steps For NEStalgia". Silk Games. Retrieved 2012-08-09.
- ^ "A New Age For NEStalgia Begins". Silk Games. Retrieved 2012-08-09.