WWII GI
World War II GI | |
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World War II GI | |
Developer(s) | TNT Team |
Publisher(s) | GT Interactive |
Engine | Build |
Platform(s) | DOS Windows |
Genre(s) | First person shooter, Action |
Mode(s) | Single-player Multiplayer Players: 1-8 |
World War II GI was a first-person shooter set during the events of World War II released in 1999 as a direct sequel the previous year's game "NAM". The player takes control of a G.I. ("galvanized iron", referring to a soldier in the US military), sent in to wipe out scores of Wehrmacht and SS soldiers. [1]
Gameplay
The game sets the player in the middle of World War 2 scenarios such as the D-Day beach landings during the invasion of normandy, assaults on equipment and supply depots, and other scenarios. The game was built on the Build engine, with 3D environments and 2D character sprites. It shared similar game play elements to it's prequel, created by the same developers. [2]
Ratings
Ratings were generally much lower compared to the prequel. Most sources citing the lack of good Artificial Intelligience as the leading factor.[3] IGN Entertainment felt that game was not keeping up with the rest of the market and was using an outdated engine and was too obsolete.[4]
References
External links
- 1998 video games
- DOS games
- Cooperative video games
- Multiplayer null modem games
- Linux games
- Mac OS games
- Windwos games
- Video games with 2.5D graphics
- Video games with digitized sprites
- Video games with variable translation control
- Windows games
- Id Software games
- North America-exclusive video games
- World War II video games
- First-person shooter stubs