Jump to content

WWII GI

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by YarMePantiesMatey (talk | contribs) at 09:23, 13 February 2013. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

World War II GI
World War II GI
Cover art
Developer(s)TNT Team
Publisher(s)GT Interactive
EngineBuild
Platform(s)DOS
Windows
Genre(s)First person shooter, Action
Mode(s)Single-player
Multiplayer
Players: 1-8

World War II GI was a first-person shooter set during the events of World War II released in 1999 as a direct sequel the previous year's game "NAM". The player takes control of a G.I. ("galvanized iron", referring to a soldier in the US military), sent in to wipe out scores of Wehrmacht and SS soldiers. [1][2]

Gameplay

The game sets the player in the middle of World War 2 scenarios such as the D-Day beach landings during the invasion of normandy, assaults on equipment and supply depots, and other scenarios. The game was built on the Build engine, with 3D environments and 2D character sprites. It shared similar game play elements to it's prequel, created by the same developers. [3]

Ratings

Ratings were generally much lower compared to the prequel. Most sources citing the lack of good Artificial Intelligience as the leading factor.[4] IGN Entertainment felt that game was not keeping up with the rest of the market and was using an outdated engine and was too obsolete.[5]

References