Far Lands or Bust
Far Lands or Bust | |
---|---|
Created by | Kurt (KurtJMac) |
Country of origin | United States |
Original language | English |
No. of seasons | 5 |
No. of episodes | 419 (As of November 1, 2014[update]) |
Original release | |
Network | kurtjmac on YouTube |
Release | March 6, 2011 present | –
Far Lands or Bust (abbreviated FLOB) is an online video series created by Kurt J Mac in which he plays the independant video game Minecraft. The series depicts his journey to the "Far Lands", a distant area of a Minecraft world in which the terrain generation does not function correctly and the game begins to break down.[1][2] As of January 2014[update] Kurt has travelled for almost 3 years and is expected to take another 22 years to reach his destination.[3] The episodes typically act as a sort of podcast, with Kurt discussing recent events in his life, news and science, and the show also encourages viewers to donate to Child's Play charity in order to reach a fundraising goal.[3] As of July 2014[update] the show has raised over $180,000 for Child's Play.[4]
History
Minecraft Adventures was the original name of the series. It was not until episode 11 that he started to walk to the Far Lands, and starting from episode 31 the series was renamed Far Lands or Bust.
((to do - breakdown of seasons, amounts raised, FloBathons))
The Far Lands
Minecraft is a sandbox video game which places players in a 3D procedurally generated world. As a player walks in any direction, the game generates terrain ahead of them, creating a virtually infinite world for the player to explore.[2] However due to computational limits in earlier versions of the game, at a distance of roughly 12,500 km from the center of the world the terrain generation algorithm behaves unexpectedly, creating a sudden warped landscape.[5] Markus Persson, the original developer of Minecraft, commented that ((to do - get a quote from the blog post)).[1] The name "Far Lands" was adopted by the community to refer to this warped area at the distant edges of the world.
Due to changes to the games' code, more recent versions of the game do not contain the same "glitch", and terrain continues to generate normally at extreme distances, up to 30,000 km from the center of the world.[2]
References
- ^ a b http://notch.tumblr.com/post/3746989361/terrain-generation-part-1
- ^ a b c http://www.unwinnable.com/2013/10/01/far-lands/#.VFeJAjJ-eB8
- ^ a b http://www.newyorker.com/tech/elements/a-journey-to-the-end-of-the-world-of-minecraft
- ^ http://www.macleans.ca/society/technology/theres-millions-in-those-minecraft-blocks/
- ^ "Broken". Digital Human. Episode 6. 15:19 minutes in. BBC. Radio 4.
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External links
Category:Charity fundraisers Category:YouTube channels Category:YouTube series