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This is an old revision of this page, as edited by Tirumalavan (talk | contribs) at 19:49, 17 November 2014. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Sandbox for the Article on Blended Spaces:

Dr.David Benyon defines, "Blended spaces are spaces where the physical world and the digital world are closely integrated and designed to provide a different sense of presence, of being in a different type of space".[1] Blended space differs from Mixed Reality in that it focuses more on tangible interactions.[1]

History

Fauconnier and Turner : Blending Theory: http://en.wikipedia.org/wiki/Conceptual_blending (Note to self : Include Mixed Reality spectrum diagram here)

Check 1.4.4 from book [1].

Describing Spaces

1) Ontology 2) Topology 3) Volatility 4) Media 5) Agents

Structure of a Blended Space

1) Generic Space 2) Physical and Information space 3) Correspondences between Physical and Information Space 4) Blended Space

Blended space is parallel to Mixed Reality [2]

Applications

See Also

References

[1] Spaces of Interaction, Places for Experience (Book) [2] http://hci.uni-konstanz.de/dcis/downloads/DCIS2012_Slides_Benyon.pdf