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According to Dr.David Benyon, "Blended spaces are spaces where the physical world and the
digital world are closely integrated and designed to provide a different sense of presence, of being
in a different type of space".[1] Blended space differs from Mixed Reality in that it focuses more on tangible interactions.[1]
History
Fauconnier and Turner : Blending Theory: http://en.wikipedia.org/wiki/Conceptual_blending
![](http://upload.wikimedia.org/wikipedia/commons/thumb/8/8f/Reality-Virtuality_Continuum.svg/400px-Reality-Virtuality_Continuum.svg.png)
Check 1.4.4 from book [1].
Describing Spaces
1) Ontology 2) Topology 3) Volatility 4) Media 5) Agents
Structure of a Blended Space
1) Generic Space 2) Physical and Information space 3) Correspondences between Physical and Information Space 4) Blended Space
Blended space is parallel to Mixed Reality.
Applications
Genesee County Village & Museum, Mobile Interactions.
Jupiter Artland Project - Oli Mival
See Also
References
[1] Spaces of Interaction, Places for Experience (Book) [2] http://hci.uni-konstanz.de/dcis/downloads/DCIS2012_Slides_Benyon.pdf