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Maximum Chase

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Maximum Chase
Developer(s)Genki
Publisher(s)
Director(s)Tsutomu Hagiwara[1]
Katsunori Yamaji[1]
Kentaro Taguchi [2]
Composer(s)Yasuharu Takanashi[1]
Seiichi Negi[1]
Platform(s)Xbox
Release
  • JP: September 26, 2002
  • NA: November 3, 2003
Genre(s)Action, Driving/Racer
Mode(s)Single player

Maximum Chase is a 2002 action video game developed by Genki exclusively for the Xbox gaming console. The game is published by Microsoft Game Studios in Japan and Majesco Entertainment in North America. Maximum Chase plays similarly to that of the Project Gotham Racing series, and features around 20 licensed car brands, including Chevrolet and Pontiac.[3] Licensed cars are also included, with the Corvette and Firebird being some of the highlights.

Levels take place entirely within a car and are split into driving and shooting sections.

Reception

Maximum Chase received mixed reviews upon release, currently holding a 56.31% on GameRankings (based on 16 reviews) as well as a 56/100 on Metacritic (with reviews from 13 critics).[4][5]

Brad Shoemaker, reviewing the game for GameSpot, saying it was a nice diversion for a few hours but criticized the lack of replay value, technical bugs, and the fact the game had an MSRP of fill retail price, calling it "nearly a crime". He ultimately awarded the game a 6/10.[6]

References

  1. ^ a b c d Game Manual, Page 27
  2. ^ Game Manual, Page 28
  3. ^ "Maximum Chase". IGN. Retrieved September 1, 2015. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  4. ^ a b "Maximum Chase for Xbox". GameRankings. Retrieved September 1, 2015. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  5. ^ a b "Maximum Chase for Xbox Reviews". Metacritic. Retrieved September 1, 2015. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  6. ^ a b "Maximum Chase Review". GameSpot. Retrieved September 1, 2015. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)