Quick Recall
This article or section is in a state of significant expansion or restructuring. You are welcome to assist in its construction by editing it as well. If this article or section has not been edited in several days, please remove this template. If you are the editor who added this template and you are actively editing, please be sure to replace this template with {{in use}} during the active editing session. Click on the link for template parameters to use.
This article was last edited by EricLeMaster (talk | contribs) 17 years ago. (Update timer) |
Quick Recall is an academic competition comparable to quiz bowl. In actuality it is another name for quiz bowl (sometimes called Academic Bowl, Knowledge Bowl, Scholars Bowl, etc.), but differs in that it only offers toss-up style questions. The name 'Quick Recall' is only used for the academic competition in Kentucky. The state tournament is officiated by the KAAC (Kentucky Association of Academic Competition).
Format
The format differs by grade level. Elementary competitions use a set of 30 questions that are to be read in 10 minutes. Middle School and 'JV Challenge' competitions use a set of 40 questions that are to be read in 12 minutes. High school competitions use a 50 question set that is to be read in 15 minutes. After the time has elapsed, no other questions can be read in that 'half'. There are two 'halves' in each round.
The game consists of all toss-up style questions. If a team gains the point (for a correct answer) for the tossup, a bonus is read. The bonus usually does not pertain to the toss-up. Bounce-back rule is in effect. (As declared by the rule-book used in KAAC games.)
Competitors use 'buzzers' (usually foot-pedals used in hand or 'buzzed' on desk) to buzz in when a question is being read or after it has been read. There are no 'negs' or 'powers' for anticipations.
A competitor has 5 seconds to buzz in after a toss-up is read. Competitors cannot confer with each other on a toss-up. The student, after buzzing, must answer immediately or a hesitation is called. After, the question is read in its entirity for the other team's benefit. The team can confer on their one-part bonus and they have 10 seconds to answer. The bounce-back team must answer immediately. Captains are the only members of the team who can answer on the bonus. Each team has one captain. The captains can, however, designate another team-member to answer.