Bloodforge
Bloodforge | |
---|---|
Developer(s) | Climax Studios Microsoft Studios Imagination Studios |
Publisher(s) | Microsoft Studios |
Director(s) | Roger Carpenter Glenn Brace Earnest Yuen |
Producer(s) | Murray Andrews James Sharman Rhys Cadle |
Designer(s) | Craig Ledski Leigh Alexander Taylor Károly Kasszián |
Programmer(s) | Dave Owens Gareth Lewis |
Artist(s) | Mike Oakley Nick Hodgson Joel Mongeon |
Writer(s) | James Smythe Richard Bryant |
Composer(s) | Aaron Miller[1] |
Engine | Unreal Engine 3 |
Platform(s) | Xbox 360 |
Release | April 25, 2012 |
Genre(s) | Action, hack and slash |
Mode(s) | Single-player |
Bloodforge is a third-person view hack and slash action game developed by Climax Studios, Microsoft Studios and Imagination Studios, and published by Microsoft Studios for Xbox Live Arcade in 2012. The game follows a warrior named Crom, who lusts for revenge against the Celtic gods that betrayed his life of peace, making him slay his own family.
Gameplay
Bloodforge is a hack and slash game in which the player must use various weaponry to attack and defeat the enemy. To aid progress, the player is able to disorient their opponent (indicated by a specific icon appearing over the opponent's head), allowing Crom to perform a gruesome finishing move. Defeating opponents by using a finishing move will award the player more "Blood", which is used as in-game currency. Higher damage causes more Blood to be spilled, rewarding the player with the ability to upgrade their weapons and abilities.
The four main weapons are the sword, war hammer, claws and a crossbow, each one allowing up to three upgrades. A green "Health" bar is displayed on the top left of the screen, above a red "Rage" bar. These bars are refilled by finding and using various Runes, usually found within breakable cairns
Plot
The game follows the story of Crom, a powerful and brutal Celtic warrior who leaves his life of violence behind in order to live in peace with his beautiful wife, Alena.
We first see Crom at the end of a successful hunting trip - the fruit of his efforts, a majestic deer, rests atop his shoulders. Setting down his burden to rest awhile, Crom dreams of a horrific encounter with Arawn, the king of the netherworld realm of Annwn.
Eventually Crom awakens, clearly unnerved by his vision. His spoils forgotten, Crom rushes home only to see his nightmare realised - his village aflame, ravaged by demons. Alena is nowhere to be seen.
Horrified, Crom falls back on what he knows best, lashing out at countless demons in a desperate search for his beloved wife. Eventually he hears her cries and sees she is outside their home, surrounded. She calls out to him in fear as he rushes to her aid.
Alena hurries inside the burning remains of their home. Now consumed with fear and blinded by rage, Crom plunges his sword into the heart of yet another demon.
Silence finally falls. Crom turns to face his previous foe whichadeslto y revels its true form: Alena.
Disoriented and stricken with grief Crom encounters the goddess Morrigan. She leads him to the shrine of his ancestors where he finds a mysterious gauntlet and is told that he must traverse the Bloodforge to gain vengeance.
Crom accepts his fate, releasing his unrelenting fury on all those who oppose him. In order to discover the Bloodforge, Crom must massacre legions of demons, warriors, and monsters, butchering the very gods who betrayed him - including Aerten, the goddess of fate.
History
Bloodforge was developed by Climax Studios who collaborated with Microsoft to work on the game to only be released on Xbox 360 for the Xbox Live Arcade. After the game was completed, Microsoft decided to publish the game themselves and complete it under Microsoft Studios. Bloodforge was then released on April 25, 2012 on XBLA. An update on July 27 dramatically improved the camera, re-balanced difficulty and corrected issues with awards and achievements not unlocking.[2]
Reception
Critical reception towards the game was generally unfavourable. Bloodforge received a low rating of only 42/100 at review aggregation website Metacritic.[3]
References
- ^ "Composer Profile: Meet the composer behind XBLA's Bloodforge". gamemusicfans.com. Retrieved 2013-03-30.
- ^ Christine Mitchell (2012-08-27). "Bloodforge reforged with new title update". xblafans. Retrieved 2014-11-07.
- ^ Metacritic staff. "Bloodforge for Xbox 360 reviews". Metacritic. Retrieved 2012-05-05.