The Wright 3: Difference between revisions

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{{Infobox Book
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| followed_by = [[The Calder Game]]
| followed_by = [[The Calder Game]]
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'''''The Wright 3''''' is a children's novel written by [[Blue Balliett]] and illustrated by [[Brett Helquist]], published in 2006. It is the sequel to the children's novel ''[[Chasing Vermeer]]''. The underlying plot elements include 3-D [[pentomino]]es, [[Frank Lloyd Wright]], the [[Robie House]], [[Fibonacci numbers]], ''[[The Invisible Man]]'' and mysterious occurrences.
'''''The Wright 3''''' is a children's novel written by [[Blue Balliett]] and illustrated by [[Brett Helquist]], published in 2006. It is the sequel to the children's novel ''[[Chasing Vermeer]]''. The underlying plot elements include 3-D [[pentomino]]es, [[Frank Lloyd Wright]], the [[Robie House]], [[Fibonacci numbers]], ''[[The Invisible Man]]'', and mysterious occurrences.


==Synopsis==
==Synopsis==
[[Image:Robie House.jpg|thumb|The Robie House]]

Calder's friend Tommy, who moved away a year before, has moved back to [[Hyde Park, Chicago]]. He is immediately jealous of Calder and Petra as they received the "glory" of saving a [[Vermeer]] painting in the previous book (''Chasing Vermeer''). Tommy feels that he deserves something as well. In his first new day of class, Ms. Hussey announces that the world-famous [[Robie House]] is soon to be demolished, which she considers to be murder. The class takes a field trip to the house, and both Calder and Petra discover that there are many secrets concerning the building that they were not aware of. After Tommy learns to tolerate Petra, the three (who call themselves 'The Wright 3') work to save the house, even breaking into it toward the end. Tommy finds a fish talisman in the Robie House garden and realizes it is worth a lot of money. Finally, after saving their own lives against a band of robbers in the Robie house, they manage to save that of the house.
Calder's friend Tommy, who moved away a year before, has moved back to [[Hyde Park, Chicago]]. He is immediately jealous of Calder and Petra as they received the "glory" of saving a [[Vermeer]] painting in the previous book (''Chasing Vermeer''). Tommy feels that he deserves something as well. In his first new day of class, Ms. Hussey announces that the world-famous [[Robie House]] is soon to be demolished, which she considers to be murder. The class takes a field trip to the house, and both Calder and Petra discover that there are many secrets concerning the building that they were not aware of. After Tommy learns to tolerate Petra, the three (who call themselves 'The Wright 3') work to save the house, even breaking into it toward the end. Tommy finds a fish talisman in the Robie House garden and realizes it is worth a lot of money. Finally, after saving their own lives against a band of robbers in the Robie house, they manage to save that of the house.


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In almost every illustration, there is a drawing of a fish (referring to Frank Lloyd Wright's lucky talisman) that is usually hidden by nature. They appear in each chapter with the fibonacci sequence. On one of the last illustrations, a dragon can be found, expressing the change from carp to dragon in the story. Toward the bottom of the last picture there are footprints from the invisible man.
In almost every illustration, there is a drawing of a fish (referring to Frank Lloyd Wright's lucky talisman) that is usually hidden by nature. They appear in each chapter with the fibonacci sequence. On one of the last illustrations, a dragon can be found, expressing the change from carp to dragon in the story. Toward the bottom of the last picture there are footprints from the invisible man.


==Critical reception==
==Noted topics in the book==
[[Adam Liptak]] in a review for ''[[The New York Times]]'' praised Helquist's work, but noted a "overstuffed narrative", although the loose ends could be percieved as charming or frustrating. He also pointed out that too much of the book seemed devoted on the relationship between Tommy and Petra and the climax was reminiscent of cartoons.<ref>{{cite web|first=Adam|last=Liptak|url=http://www.nytimes.com/2006/05/14/books/review/14liptak.html?_r=1|title=Building a Case|publisher=''The New York Times''|date=14 May 2006|accessdate=16 January 2011}}</ref> ''[[Kirkus Reviews]]'' was more positive toward the "tense struggle to transfrom from duo to trio" and gave a starred review.<ref>{{cite web|url=http://www.kirkusreviews.com/book-reviews/childrens-books/blue-balliett/the-wright-3/|title=The Wright 3 by Blue Balliett|publisher=''Kirkus Reviews''|date=15 May 2006|accessdate=16 January 2011}}</ref> BookPage also left a positive review, praising the "framework" of the novel.<ref>{{cite web|first=Angela|last=Leeper|url=http://www.bookpage.com/0604bp/children/wright_3.html|title=Sixth-grade dectectives crack the case|publisher=BookPage|accessdate=16 January 2011}}</ref> The website [[Kidsreads.com|Kidsreads]] praised the plot twists and coinincidences.<ref>{{cite web|first=Norah|last=Piehl|url=http://www.kidsreads.com/reviews/0439693675.asp|title=The Wright 3 review|publisher=Kidsreads.com|accessdate=16 January 2011}}</ref>
The book features a number of noted topics.
===The Robie House===

[[Image:Robie House.jpg|thumb|The Robie House]]
The [[Robie House]] was designed by [[Frank Lloyd Wright]] and was built in 1910. It was constructed as a residence for the Robie Family. The architecture of the Robie House is very intricate, with elements such as [[stained glass]] windows, giving the house an interesting appearance and structure. Many real-life tragic events have occurred there, including a death, a bankruptcy, and, on two occasions, the near destruction of the house itself.

===Pentominoes===
Pentominoes are [[congruence (geometry)|congruent]] [[square (geometry)|square]]s that connect orthogonally.
There are 12 different pentominoes, each named for the letter of the alphabet that they represent. [[F]], [[I]], [[L]], [[N]], [[P]], [[T]], [[U]], [[V]], [[W]], [[X]], [[Y]], and [[Z]] are the letters used. They can be rearranged into rectangles, an activity that Calder especially enjoys.
Calder now has a [[Three-dimensional space|three dimensional]] set of pentominoes, which are orange and made of cubes. In the book Calder has twelve pentonimoes.


===Awards===
===Fibonacci number sequence===
Kaden Enterprises, a game puzzle company, awarded Balliett their Annual Pentomino Excelence Award for her use of the tool in ''Chasing Vermeer'' and ''The Wright Three''. The award incorporated the F, L, and W pentominoes (initals of Frank Lloyd Wright).<ref>{{cite web|url=http://www.gamepuzzles.com/gape06.htm|title=Gamepuzzles Annual Polyomino Excellence
[[Image:Helianthus whorl.jpg|thumb|A [[sunflower]] is an example of a flower whose petals follow the Fibonacci Sequence]]
Award for 2006 — to Blue Balliett|publisher=Kaden Enterprises|date=2006|accessdate=16 January 2011}}</ref>
The [[Fibonacci numbers|Fibonacci number sequence]] is found by adding the first two numbers in a sequence to get the third (0, 1, 1, 2, 3, 5, 8, 13...).
Fibonacci numbers are often found in nature, as well as mathematics. The [[petal]]s on a [[flower]], for example, almost always follow the Fibonacci sequence.
===''The Invisible Man''===
The book also alludes to ''[[The Invisible Man]]'' by [[H.G.Wells]] twice in the story. The first occurrence was when Petra found it in the book box outside of Powell's Used Books. The second time was when the man Petra was spying on threw it out the train window.


==References==
==References==

Revision as of 22:04, 16 January 2011

The Wright 3
AuthorBlue Balliett
IllustratorBrett Helquist
Cover artistBrett Helquist
CountryUnited States of America
LanguageEnglish
GenreChildren's Mystery novel
PublisherScholastic Press
Publication date
2006
Media typePrint (Hardback)
Pages318 pgs.
ISBN0-439-69367-5
OCLC61204254
LC ClassPZ7.B2128 Wri 2006
Preceded byChasing Vermeer 
Followed byThe Calder Game 

The Wright 3 is a children's novel written by Blue Balliett and illustrated by Brett Helquist, published in 2006. It is the sequel to the children's novel Chasing Vermeer. The underlying plot elements include 3-D pentominoes, Frank Lloyd Wright, the Robie House, Fibonacci numbers, The Invisible Man, and mysterious occurrences.

Synopsis

The Robie House

Calder's friend Tommy, who moved away a year before, has moved back to Hyde Park, Chicago. He is immediately jealous of Calder and Petra as they received the "glory" of saving a Vermeer painting in the previous book (Chasing Vermeer). Tommy feels that he deserves something as well. In his first new day of class, Ms. Hussey announces that the world-famous Robie House is soon to be demolished, which she considers to be murder. The class takes a field trip to the house, and both Calder and Petra discover that there are many secrets concerning the building that they were not aware of. After Tommy learns to tolerate Petra, the three (who call themselves 'The Wright 3') work to save the house, even breaking into it toward the end. Tommy finds a fish talisman in the Robie House garden and realizes it is worth a lot of money. Finally, after saving their own lives against a band of robbers in the Robie house, they manage to save that of the house.

Illustrations

In almost every illustration, there is a drawing of a fish (referring to Frank Lloyd Wright's lucky talisman) that is usually hidden by nature. They appear in each chapter with the fibonacci sequence. On one of the last illustrations, a dragon can be found, expressing the change from carp to dragon in the story. Toward the bottom of the last picture there are footprints from the invisible man.

Critical reception

Adam Liptak in a review for The New York Times praised Helquist's work, but noted a "overstuffed narrative", although the loose ends could be percieved as charming or frustrating. He also pointed out that too much of the book seemed devoted on the relationship between Tommy and Petra and the climax was reminiscent of cartoons.[1] Kirkus Reviews was more positive toward the "tense struggle to transfrom from duo to trio" and gave a starred review.[2] BookPage also left a positive review, praising the "framework" of the novel.[3] The website Kidsreads praised the plot twists and coinincidences.[4]

Awards

Kaden Enterprises, a game puzzle company, awarded Balliett their Annual Pentomino Excelence Award for her use of the tool in Chasing Vermeer and The Wright Three. The award incorporated the F, L, and W pentominoes (initals of Frank Lloyd Wright).[5]

References

  1. ^ Liptak, Adam (14 May 2006). "Building a Case". The New York Times. Retrieved 16 January 2011. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  2. ^ "The Wright 3 by Blue Balliett". Kirkus Reviews. 15 May 2006. Retrieved 16 January 2011. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  3. ^ Leeper, Angela. "Sixth-grade dectectives crack the case". BookPage. Retrieved 16 January 2011.
  4. ^ Piehl, Norah. "The Wright 3 review". Kidsreads.com. Retrieved 16 January 2011.
  5. ^ "Gamepuzzles Annual Polyomino Excellence Award for 2006 — to Blue Balliett". Kaden Enterprises. 2006. Retrieved 16 January 2011. {{cite web}}: line feed character in |title= at position 40 (help)