Fortress (2001 video game)
Fortress | |
---|---|
Developer(s) | Pipe Dream Interactive |
Publisher(s) | Majesco Entertainment |
Director(s) | David Elmekies |
Composer(s) | Manfred Linzner |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Tower defense |
Mode(s) | Single-player, multiplayer |
Fortress is a tower defense strategy video game developed by Pipe Dream Interactive and published by Majesco Entertainment for the Game Boy Advance (GBA) handheld game console.
Development
Fortress was originally announced in June 2000 as a PlayStation and Dreamcast game under development by Promethean Designs with the title "Fortris".[1] In January 2001, Majesco Entertainment announced that it had acquired the game, then titled "Fortres", alongside nine other titles for release on the GBA. The game was given a final name change the following month.[2][3] Development moved from Promethean Designs to Pipe Dream Interactive, Majesco's internal developer.[4] Majesco announced in July 2001 that Fortress was to be published in PAL regions by THQ as part of an international publishing deal between the two corporations.[5]
Reception
IGN stated that the game "seems very unfinished", but "does have a lot of very clever ideas", saying that it would have been a much better game if the developers took more time.[6]
References
- ^ IGN staff (June 7, 2000). "Fortress: PlayStation Preview". IGN. Retrieved April 11, 2012.
- ^ IGN staff (January 2, 2001). "Majesco's Majestic Ten on Game Boy Advance". IGN. Retrieved April 11, 2012.
- ^ Harris, Craig (February 7, 2001). "Fortres Gets Another Name Change". IGN. Retrieved April 11, 2012.
- ^ GameSpot staff (February 1, 2001). "Majesco unveils Fortress for the GBA". GameSpot. CBS Interactive. Retrieved April 11, 2012.
- ^ Spong staff (July 23, 2001). "THQ and Majesco Sign International Publishing and Distribution Agreement". Spong. Retrieved April 11, 2012.
- ^ Harris, Craig (August 20, 2001). "IGN: Fortress Review". IGN. Retrieved October 9, 2009.