Phaser Patrol
Phaser Patrol | |
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Developer(s) | Starpath |
Publisher(s) | Starpath |
Designer(s) | Dennis Caswell [1] |
Platform(s) | Atari 2600 |
Release |
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Genre(s) | Space combat simulator |
Mode(s) | Single-player |
![](http://upload.wikimedia.org/wikipedia/en/thumb/c/cb/Phaser_Patrol_Screenshot.png/250px-Phaser_Patrol_Screenshot.png)
Phaser Patrol, written by Dennis Caswell,[1] is the first numbered release by Arcadia for the Atari 2600 and was the pack-in game for the Atari 2600 Supercharger accessory in 1982. The company changed its name to Starpath after launch, and the hardware was rebranded the Starpath Supercharger. The game simulates space combat in which the player pilots a ship to destroy the Dracon invaders.
Reception
BYTE stated of Phaser Patrol that "the hyperdrive simulation is very addictive ... Scoring well in this game is a combination of skill and strategy",[2] Danny Goodman of Creative Computing Video & Arcade Games praised the high resolution of the game's instrument panel as an example of the Supercharger's excellent graphics.[3]
The game was a runner-up in the category of "Best Video Game Audiovisual Effects" at the 4th annual Arkie Awards.[4]: 108
References
- ^ a b Hague, James. "The Giant List of Classic Game Programmers".
- ^ Clark, Pamela; Williams, Gregg (December 1982). "The Coinless Arcade - Rediscovered". BYTE. p. 84. Retrieved 19 October 2013.
- ^ Goodman, Danny (Spring 1983). "Home Video Games: Video Games Update". Creative Computing Video & Arcade Games. p. 32.
- ^ Kunkel, Bill; Katz, Arnie (February 1983). "Arcade Alley: The Fourth Annual Arcade Awards". Video. 6 (11). Reese Communications: 30, 108. ISSN 0147-8907.
External links
- Phaser Patrol at Atari Mania