Jump to content

SWAT Kats: The Radical Squadron (video game)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by 2605:e000:121d:8bf5:3cda:b054:ecb0:4c4 (talk) at 18:13, 31 August 2019. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

SWAT Kats: The Radical Squadron
Developer(s)AIM
Publisher(s)Hudson Soft
Director(s)Toru Nakagawa
Joe Shishikura
Designer(s)Daisuke Tajima
Programmer(s)Kazuaki Toida
Composer(s)Tomoyuki Hamada
Platform(s)Super NES
Release
  • NA: August 21, 1995
Genre(s)Action
Platformer
Mode(s)Single-player

SWAT Kats: The Radical Squadron is a video game developed and published by Hudson Soft for the Super NES.

Gameplay

SWAT Kats: The Radical Squadron is a side-scrolling action game based on the SWAT Kats cartoon.[1]

It is a 2-D action platformer with RPG elements in which the player controls either Razor or T-Bone.[2] It features a password system and third-person flying sequences in the Turbokat Fighter. It is based on various episodes of the show and features a different boss for each world, with Dark Kat as the final boss. All worlds contain an urgent message from Mayor Manx prior to the start of each world.

Reception

Next Generation reviewed the Super NES version of the game, rating it two stars out of five, and stated that "What sets this apart are the intermittent fighter jet stages, done in someone's bizarre, myopic idea of what a simple 3D, one-point perspective should be – shots fired 'into' the screen, 'toward' your enemies tend to veer off to the 'sides.' Someone not under the influence of mind-altering substances is going to take a while to 'hit' anything."[1]

Reviews

References

  1. ^ a b "Finals". Next Generation. No. 9. Imagine Media. September 1995. p. 105.
  2. ^ "SWAT Cats". Electronic Gaming Monthly. No. 73. Sendai Publishing. August 1995. p. 122.