Jump to content

Hunter Patrol

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Dgpop (talk | contribs) at 02:44, 14 November 2019 (link, missing word, genre in lede, updated ref URL). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Hunter Patrol
Title screen
Publisher(s)Mastertronic[1]
Designer(s)Steve Lee[2]
Composer(s)Rob Hubbard
Platform(s)Commodore 64
Release
Genre(s)Shoot 'em up
Mode(s)Single-player

Hunter Patrol is a shoot 'em up written by Steve Lee for the Commodore 64 and published by Mastertronic in 1985.[2] The music was composed by Rob Hubbard. The game is similar in style to the Sega arcade game Buck Rogers: Planet of Zoom.

Gameplay

Taking control of a WW2 airplane, the player attacks enemy installations on the ground whilst avoiding enemy planes and flak. Once a sufficient number of installations are destroyed, the level's main target appears. When this had been taken care of the player moves on to the next level with the rewards of a score bonus and an extra life.[3]

References

  1. ^ Hunter Patrol at Lemon 64
  2. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  3. ^ "Zzap64" (7). {{cite journal}}: Cite journal requires |journal= (help)