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Longest uncrossed knight's path

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The longest uncrossed (or nonintersecting) knight's path is a mathematical problem involving a knight on the standard 8×8 chessboard or, more generally, on a square n×n board. The problem is to find the longest path the knight can take on the given board, such that the path does not intersect itself. A further distinction can be made between a closed path, which ends on the same field as where it begins, and an open path, which ends on a different field from where it begins.

Known solutions

The longest open paths on an nxn board are known only for n ≤ 9. Their lengths for n = 1, 2, ..., 9 are:

0, 0, 2, 5, 10, 17, 24, 35, 47 (sequence A003192 in the OEIS)

The longest closed paths are known only for n ≤ 10. Their lengths for n = 1, 2, ..., 10 are:

0, 0, 0, 4, 8, 12, 24, 32, 42, 54 (sequence A157416 in the OEIS)
The longest closed path for n = 7
of length 24.
The longest open path for n = 8
of length 35.

Generalizations

The problem can be further generalized to rectangular n×m boards, or even to boards in the shape of any polyomino. Other standard chess pieces than the knight are less interesting, but fairy chess pieces like the camel ((3,1)-leaper), giraffe ((4,1)-leaper) and zebra ((3,2)-leaper) lead to problems of comparable complexity.

See also

  • A knight's tour is a self-intersecting knight's path visiting all fields of the board.
  • TwixT, a board game based on uncrossed knight's paths.

References

  • L. D. Yarbrough (1969). "Uncrossed knight's tours". Journal of Recreational Mathematics. 1 (3): 140–142.
  • George Jelliss, Non-Intersecting Paths
  • Non-crossing knight tours