Jump to content

Broken Tree Inn

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Jmertel23 (talk | contribs) at 16:49, 2 December 2019 (Filled in 1 bare reference(s) with reFill 2; added short description). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Broken Tree Inn is a 1979 fantasy role-playing game adventure published by Judges Guild.

Plot summary

Broken Tree Inn is an adventure that takes place in a dangerous border area between a human empire and the elves of the Tall Seed Forest.[1]

Publication history

After GDW's Traveller game, the next of Judges Guild's licenses with companies other than TSR was for Chaosium's RuneQuest. These books were centered on adventures from the start. Their first publication was Rudy Kraft's Broken Tree Inn (1979), a notable supplement because it featured material cut from Chaosium's own Snake Pipe Hollow (1979) — though the Glorantha references were removed in the Judges Guild publication.[2]: 198 

Reception

Forrest Johnson reviewed Broken Tree Inn in The Space Gamer No. 30.[1] Johnson commented that "Broken Tree Inn will work for almost any GM, but it could be a dull adventure in the hands of a novice."[1].

On rpg.net reviewer Lev Lafayette argues that Broken Tree Inn provides "plenty of plot opportunities", but is very inefficient in its use of space resulting in "the general lack of substance for the page count". Also of note is the prurient humour with Elven character names such as "Dry Root" and "Long Stem".[3]

References

  1. ^ a b c Johnson, Forrest (August 1980). "Capsule Reviews". The Space Gamer (30). Steve Jackson Games: 26.
  2. ^ Shannon Appelcline (2014). Designers & Dragons: The '70s. Evil Hat Productions. ISBN 978-1-61317-075-5.
  3. ^ "Review of Broken Tree Inn - RPGnet RPG Game Index". www.rpg.net.