Cyberun
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Cyberun | |
---|---|
Developer(s) | Disputed; see main article |
Publisher(s) | Ultimate Play the Game |
Platform(s) | ZX Spectrum, Amstrad CPC, MSX |
Release | 1986 |
Genre(s) | Scrolling shooter |
Mode(s) | Single player, multiplayer |
Cyberun is a ZX Spectrum video game ostensibly[clarification needed] developed by Ultimate Play the Game and published by U.S. Gold in 1986. Although not part of the Jetman series, it has similarities to Jetpac in that the player must construct their spaceship from parts, then seek out resources and power-ups. Unlike other Ultimate titles, Cyberun was not written by the partnership of Tim and Chris Stamper.[citation needed]
Gameplay
The player controls a spaceship trapped on a planet inhabited by hostile aliens. The goal is to upgrade the spaceship with parts scattered around the planet and mine a valuable element called "Cybernite".[1] The atmosphere above ground is populated by flying aliens and clouds that drip acid, damaging the ship's shields. The ship requires fuel to fly, and once exhausted will bounce along the ground of the planet unable to climb. A similar enemy ship is also on the planet attempting to mine the Cybernite before the player. Fuel can be replenished by tankers on the planet surface, but damaged shields cannot be repaired. The player must venture into caverns below the surface in order to mine the Cybernite, which can only be done once the ship has been upgraded to include a mining laser. Once sufficient Cybernite has been collected, the player can escape to the next planet in the Zebarema system.
Reception
The game was well received by critics, with Crash awarding it a 90% Crash Smash,[1] and Your Spectrum giving it 8/10, describing the game as "a classic pick up the pieces and shoot em up with brilliant graphics".[2]
References
- ^ a b "Cyberun review". Crash (28). Newsfield Publications: 26–27. May 1986.
- ^ Max. "Cyberun review". Your Sinclair. June 1986. Felden Publications: 30.
External links
- Cyberun at SpectrumComputing.co.uk
- Cyberun review at CRASH magazine