Jump to content

Expressive Processing

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by 207.161.86.162 (talk) at 01:57, 6 April 2020. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Expressive Processing
AuthorNoah Wardrip-Fruin
LanguageEnglish
GenreTextbook
PublisherMIT Press
Publication date
2009
Publication placeUnited States
Media typePrint (hardcover)
Pages480
ISBN978-0-262-01343-7

Expressive Processing: Digital Fictions, Computer Games, and Software Studies is a digital media textbook authored by Noah Wardrip-Fruin and published through the MIT Press. Throughout the book Wardrip-Fruin takes a look into "expressive processing" elements that part take in digital media.[1] Wardrip-Fruin attempts to explain expressive processing through the ELIZA effect, The Tale-Spin Effect, The SimCity Effect, and many other elements of interactive digital media.

References

  1. ^ Wardrip-Fruin, Noah. "Expressive Processing". The MIT Press. Retrieved 2010-10-26.