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Tiffany Holmes

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Tiffany Holmes (born 1964) is new media artist living in Chicago, IL.

Early life and education

Tiffany Holmes was born in Baltimore, MD. Her formal education includes: a PhD (2004-2010) "Eco-visualization: Combining art and technology to reduce energy consumption," [1] earned via the Znode, a collaboration between the Institute for Cultural Studies, University of the Arts, Zurich and the Arts Department, University of Plymouth, UK; an MFA (1996-1999) Imaging and Digital Arts,[2] University of Maryland, Baltimore County, Baltimore, MD; an MFA (1992-1996) Painting, Maryland Institute, College of Art, Baltimore, MD; and a BA (1986-1990, cum laude) Art History with a minor in Environmental Studies, Williams College, Williamstown, MA.

Work

In her research and practice, Holmes explores the potential of technology to promote positive environmental stewardship. She coined the term "eco-visualization" in 2005.[3][4] Her creative projects include a commission for the National Center for Supercomputing Applications where sequences of experimental animations visualize real time energy loads.[5]

Her paper detailing this work, “Eco-visualization: Combining art and technology to reduce energy consumption,” won a Best Paper award at Creativity and Cognition 2007 [6] and a 2010 doctoral degree. She lectures and exhibits worldwide in these venues: Museum of Contemporary Art Chicago,[7] J. Paul Getty Museum [8] in Los Angeles, 01SJ Biennial, SIGGRAPH 2000, Worldart in Denmark, Interaction ’01 in Japan, ISEA Nagoya. A recipient of the Michigan Society of Fellows research fellowship [9] in 1998, Holmes has earned the Illinois Arts Council individual grant, an Artists-in-Labs residency award in Switzerland, and a 2010 Rhizome Commission.[10]

Holmes is a professor in the Department of Art and Technology Studies at the School of the Art Institute of Chicago.

Art Works

  • We can't swim forever (2011) [11]
  • darkSky (2009)
  • World Offset (2008)
  • fishbowl (2005)
  • Floating Point (2004)
  • Follow the Mouse (2001)

Publications

  • Socializing Blogs, a Guide for Beginners (2011) Learning Through Digital Media: Experiments in Technology and Pedagogy, editor, 27-34.
  • Beyond Eco-Art: 21st century Eco-visualization (2010) Transdiscourse: Volume 1: Mediated Environments, Springer Press.
  • Searching for stories in the sea of data: Promoting environmental stewardship though ecovisualization (2007) Journal of Museum Education, Volume 32, Number 3 / Fall 2007: 273-284.
  • Eco-visualization: combining art and technology to reduce energy consumption (2007) Proceedings of the 6th ACM SIGCHI conference on Creativity & Cognition, Washington, DC, USA, SESSION: Tools, media and environments: 153-162.
  • Environmental Awareness though Eco-visualization: Combining Art and Technology To Promote Sustainability. Reconstruction 6.3: Studies in Contemporary Culture on “Water: Resources & Discourses,” summer 2006.
  • Floating Point: A Creative Visualization of Water Quality, residency report, in Artists-In-Labs: Processes of Inquiry, editor, Jill Scott, Springer Press, 2006.
  • The Mighty Mouse: Communicating addiction research through computer art, Intelligent Agent, thread: biotech/transgenics, Winter-Summer 2003, http://www.intelligentagent.com/.
  • Arcade Classics Spawn Art? Current Trends in the Art Game Genre. Fine Arts Forum, 2003.
  • What do computers eat? Teaching beginners to think critically about technology and art, in Computers and Graphics, Elsevier, June 2003, Volume 27, No. 3, 361-368.
  • Performing Virtual Dissection, in Art, Technology, Consciousness, London: Intellect Books, 2000.
  • The Corporeal Stenographer: Language, Gesture, Cyberspace, published in conjunction with catalogue of international traveling exhibit, The Digital Salon. Leonardo Almanac: International Resources in Art, Science, Technology, Volume 32, Cambridge, MA: MIT Press, 1999.

References