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Final Assault

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Final Assault
Developer(s)Infogrames
Publisher(s)Infogrames
Designer(s)Alain Vialon, Emile Nguyen Van Huong, Harold Ovsec
Artist(s)Didier Chanfray
Composer(s)Charles Callet
Platform(s)Amiga, Amstrad CPC, Apple IIgs, Atari ST, Commodore 64, MS-DOS, ZX Spectrum
Release
Mode(s)single-player

Final Assault, known as Chamonix Challenge in Europe, originally Bivouac in French, is a mountaineering simulation distributed by Infogrames and Epyx in 1987 for the Amiga, Amstrad CPC, Apple IIgs, Atari ST, Commodore 64, MS-DOS, Thomson and ZX Spectrum.[1] The original release of the game was copy protected.[2]

Gameplay

Gameplay in Final Assault takes place in the Alps. The player selects a trail to take, then packs a rucksack for the climb and sets the departure time and season. On the trail, the player will need to overcome crevasses, ice cliffs, and rock faces – as well as complications such as hunger, exhaustion, thirst, and the cold – through caution, dexterity, and packing and using supplies efficiently. The game allows players to save their progress by packing a Save Game Disk in their rucksack.[1]

Reception

The MS-DOS version of the game was given 4 out of 5 stars by Dragon, who called it "innovating, exciting, and intriguing."[2] The PC version of the game was given a 68% by The Games Machine, who criticized it for being tedious, but felt that "there is a great deal of satisfaction to be gained from conquering a peak."[3] Likewise, the Atari ST and Amstrad CPC versions were given a 75% and 72% by the same magazine, respectively.[4] Happy Magazine gave the Commodore 64 version a Happy Rating of 65, praising the amount of strategy present in the gameplay, but criticizing the limited use of music and sound effects.[5] A more modern review from Jeuxvideo.com of the Amiga and Atari ST versions gave the game a 17/20, calling it extremely difficult and "particularly addictive".[6]

Reviews

References

  1. ^ a b Final Assault Instruction Manual. Epyx. 1987.
  2. ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (February 1989). "The Role of Computers" (PDF). Dragon. No. 142. pp. 42–51.
  3. ^ "A fit of peak". The Games Machine. No. 5. April 1988. p. 68.
  4. ^ "Ford Every Stream". The Games Machine. No. 3. February 1988. p. 29.
  5. ^ "Chamonix Challenge". Happy Computer (in German). No. 53. March 1988. p. 83.
  6. ^ "Test: Bivouac". Jeuxvideo.com (in French). 4 November 2011. Archived from the original on 12 May 2017. Retrieved 22 March 2019.