Jump to content

Los Angeles SWAT

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Truce57 (talk | contribs) at 02:16, 6 June 2020 (Moved comma). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

L.A. SWAT
Developer(s)Sculptured Software
Publisher(s)Mastertronic
Platform(s)Amstrad CPC, C64, Atari 8-bit, ZX Spectrum
Release1986 C64, Atari
1987 Spectrum
Genre(s)Shooter
Mode(s)one player

L.A. SWAT (also known as Los Angeles SWAT) is a 1986 video game released by Mastertronic for the Amstrad CPC, Atari 8-bit family, Commodore 64, and ZX Spectrum. In this game, the player assumed the role of a Los Angeles police officer fighting rioters. In each level, the player would move toward the top of the screen avoiding or shooting the rioters, who would either lob grenades, if at a distance, or beat your character to the pavement with clubs if in melee range.

At the end of each level, a procession of gang members (usually with a single shirt color, marching in formation) would stream down from the top of the screen. After killing all of these gang members, a single gang member, the boss, would move randomly around the screen with a woman next to him. This functioned a bit like a sharpshooting competition, as shooting the woman would cause the player to lose points, while successfully shooting only the ganger would cause her to "take the arm" of your character.

As the levels progress, the gangers become more frequent and the player will begin to see cars placed perpendicular to the street, acting as roadblocks.

The C64 disk packaged L.A. SWAT with Panther, another Mastertronic game. The A-side of the disk contained the two programs from C64/128, while the B-side contained Atari 8-bit versions.

Reception

Zzap!64 found the game to be in dubious taste yet undoubtedly enjoyable to play, despite the poor graphics and sound. It was given an overall rating of 74%.[1]

References

External links