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Animal Genius

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Animal Genius
Developer(s)Big Blue Bubble
Publisher(s)Scholastic, Ubisoft
Platform(s)Nintendo DS
Windows
macOS
Leapster
Release
  • NA: September 25, 2007
  • EU: July 18, 2008
  • AU: August 1, 2008
Genre(s)Puzzle game

Animal Genius is a puzzle video game released for Windows in 2003, the Leapster in 2006, and Nintendo DS in 2007. Jack DeVries, writing for IGN, gave the game a score of 6.5/10, concluding that it is a decent title for young children with an interest in animals.[1]

Gameplay

Play games that test your animal smarts, quick thinking and instincts on your quest to win 25 animals that live in five different habitats around the world—rainforest, Arctic, grasslands, ocean, and woodlands. At the start of the game choose a habitat to explore. After choosing a habitat, you can earn up to five animals for that habitat by playing games. Each animal is worth a different point value. Sometimes in the game, there is an "Animal Alert" where one of the animals won wanders off into the wrong environment.

To earn the points needed for that animal, choose any combination of the Scratch and See, Matchomatic, Creature Collector (or Feature Finder in the Leapster), or Maze Munch games. Once you've earned enough points needed for an animal, show what you know about the animal by answering ten questions in Animal Expert.

After successfully answering the questions you win the animal for the habitat! To win the first animal in each habitat, get 25 points or 10 points (in the Leapster). To win the second animal, get 50 points or 20 points. To win the third animal, get 75 or 30 points. To win the fourth animal, get 100 or 40 points. To win the fifth animal, get 200 or 50 points.

Animals you win in the habitats

Grasslands

Woodlands

Rainforest

Ocean

Arctic

References

  1. ^ DeVries, Jack (12 October 2007). "Animal Genius Review - Nintendo DS Review at IGN". IGN. Retrieved 21 May 2012.