Jump to content

Rune (role-playing game)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by BOZ (talk | contribs) at 20:38, 23 June 2020 (→‎Reception: one more review). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Rune is a role-playing game published by Atlas Games in 2001.

Description

Atlas Games contracted Robin Laws to write the Rune role-playing game, based on the computer game Rune.[1][2]: 257  Laws determined that for Rune, "the game would need to have a big point of difference to distinguish it from the many other fantasy games available"; in this case, the game would allow players to swap roles with the Game Master (GM): "You can win! And when you're not the GM, it's not boring because the GM can win!"[1]

Publication history

Rune was published by Atlas Games in 2001.

Reception

Reviews

References

  1. ^ a b Ryan, Michael G. (January 2002). "Profiles: Robin D. Laws". Dragon (#291). Renton, Washington: Wizards of the Coast: 18.
  2. ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.