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Big Red Racing

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Big Red Racing
Title screen
Developer(s)Big Red Software
Publisher(s)Domark
Platform(s)MS-DOS
Release
  • NA: Feb 29, 1996
  • EU: 1995
Genre(s)Racing
Mode(s)Single-player, multiplayer

Big Red Racing is a racing video game released for MS-DOS in 1996. It was developed by Big Red Software and published by Domark.[1] This game was also planned for 5th generation consoles such as Nintendo 64, PlayStation, Sega Saturn, 3DO, and Atari Jaguar however they were scrapped.

Gameplay

Big Red Racing is a comedic racing game. During races, the commentators make humorous comments, stereotypically themed to the country they are from. When menu items are clicked, humorous phrases are played.

U.S.A. "Excellent Adventure" track

There are 24 courses and 6 cups, encompassing the globe, the Moon, Venus, and Mars. Each course has a humorous subtitle, usually a parody of a famous phrase or film.

Customisation

For the driver, the player can choose from a few different body shapes and change the colour of the clothes. For the vehicle, the player can change the colour and decal.

Development

The later Eurogamer writer Keith Stuart was commissioned to write an expansive backstory for the game, which was to be included in the printed manual. But a few months before release the publisher balked at the cost and cut the manual. Looking back in 2016, Stuart wrote: "They were right. It didn't really add anything, it was indulgent (...) No one will ever care that I spent several weeks writing that nonsense or that now it is gone forever."[2]

Reception

GameSpot said for the PC, "A racing sim it's not, but arcade fans should get a real kick out of it."[3] A Next Generation critic highly praised the variety of playable vehicles and tracks and the use of real time graphics. He remarked that while the low graphical detail makes the game look chunky, it also enables the game to run just as smoothly with six players as with only one. However, he criticized the single-player mode for the AI's apparent cheating, since there is always one racer just slightly ahead of the player car, and recommended that consumers not buy the game until they've made certain they have someone who will play it with them.[4]

References

  1. ^ IGN.com: Big Red Racing
  2. ^ Stuart, Keith (23 April 2016). "Why is video game lore so awful?". Eurogamer.net. Retrieved 1 May 2016.
  3. ^ a b Poole, Stephen (June 27, 1996). "Big Red Racing Review". GameSpot. Retrieved 21 July 2017.
  4. ^ a b "Big Red Racing". Next Generation. No. 19. Imagine Media. July 1996. pp. 83–84.