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Five-field kono

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Five Field Kono
The board in its starting position. Pieces move diagonally to empty adjacent points.
Players2
Setup time1 minute
Playing time10 minutes
ChanceNone
SkillsStrategy

Five Field Kono(오밭고누) is a Korean abstract strategy game. As in Chinese checkers, a player wins by moving all of their pieces into the starting locations of their opponent's pieces.

Rules

The players take turns moving one of their pieces one square diagonally. The first player to move all of their pieces to their opponent's starting squares wins.

See also

Bibliography

  • Bell, R. C. (1979). Board and Table Games from Many Civilizations, volume 1. New York City: Dover Publications. p. 98. ISBN 0-486-23855-5.
  • Culin, Stewart (1895). Korean Games. Philadelphia. p. 102.{{cite book}}: CS1 maint: location missing publisher (link)