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Bird Week

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Bird Week
Developer(s)Lenar
Publisher(s)Toshiba EMI
Platform(s)Family Computer
Release
Genre(s)Life simulation
Action
Mode(s)Single-player

Bird Week (バード・ウィーク, Bādo Uīku) is a life simulation video game released for the Family Computer.[2]

Gameplay

Mother bird is looking for butterflies to feed her baby birds with.

The player plays as a bird and can either play the normal game or the single level practice game. The player must feed butterflies to the baby birds so that they can grow big and eventually leave the nest.[3] It is suggested that they eventually become the "new mother birds" that take care of their offspring in the subsequent levels. Finishing all 999 levels of Bird Week actually results in the beginning of an endless loop that only ends when the players loses all of his lives.[4]

Each level represents a season in the ecosystem of a bird. The game starts out in early spring. As the virtual year progresses, the season evolves into summer and eventually into autumn. After autumn, the game repeats itself by portraying the following spring. If the proper number of butterflies are not fed to the babies, then the babies end up starving to death.[4] The player will automatically lose a life if any of the baby birds die. In addition to this, the player also loses a life when a predator catches the player trying to deliver butterflies to a baby.[citation needed]

Legacy

In 2010, Healthy Option Dane, a jazz-influenced band from Burlington, Vermont, released a Bird Week-themed live performance music video. Footage from the game is included in the video.[5]

References

  1. ^ "Release information". GameFAQs. Retrieved 2008-08-15.
  2. ^ "Graphics and sound overview". SuperFamicom.org. Retrieved 2011-11-03.
  3. ^ "Bird Week Basic information". MobyGames. Retrieved 2008-08-15.
  4. ^ a b "Ending/advanced gameplay information" (in Japanese). FC no Game Seiha Shimasho. Retrieved 2012-12-17.
  5. ^ "Bird Week" music video. Vimeo