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King Salmon (video game)

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King Salmon
North American cover art
Developer(s)Hot-B
Sage's Creation
Publisher(s)Vic Tokai
Sega
Composer(s)Masaharu Iwata
Platform(s)Sega Genesis/Mega Drive
Release
Genre(s)Sports
Mode(s)Single-player

King Salmon: The Big Catch (キングサーモン) is a 1992 Sega Genesis/Mega Drive fishing video game that was developed by HOT・B/Sage's Creation and was released by Vic Tokai in North America. It was due for release in Europe by July, but the plan was cancelled.[2]

Gameplay

Players participate in a big fishing derby; and spend a day catching as many king salmon as possible. Many activities of real-life fishing are included like driving the boat, assembling the lure onto the fishing rod and overcome a motley crew of fishermen at the same time.

As players become successful in catching fish, they become stronger and more adept fishermen themselves. This system operates similar to a role-playing video game. Players can choose between a leisurely fishing trip that involves the aspect of fishing on a sunny afternoon or a championship mode where the game's story takes effect.[3] One of the settings in the game is Vancouver Island; one of the places where king salmon are abundant.

Passwords allow players to resume where they left off.[4]

References

  1. ^ Electronic Gaming Monthly #38, pg. 35
  2. ^ "King Salmon - Realistic Fishing". Super Play 13. Vol. 3, no. 4. Future Publishing. August 1992. p. 38.
  3. ^ "Gameplay information". Ram Burglar. Retrieved 2013-05-24.
  4. ^ "Password information" (in Japanese). at-ninja.jp. Retrieved 2013-01-27.