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Live and Let Die (adventure)

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Live and Let Die is a 1984 role-playing game adventure for James Bond 007 published by Victory Games.

Plot summary

Live and Let Die is a module in which the player characters investigate the murders of three MI6 agents.[1]

Reception

Nick Davison reviewed Live and Let Die for Imagine magazine, and stated that "Undoubtedly this is a lot tougher than previous scenarios. Players are not left to drift from location to location, but are continually confronted. Therefore they are worn down at each stage. The inclusion of the supernatural presents a formidable threat."[2]

Steve Crow reviewed Live and Let Die in Space Gamer No. 76.[1] Crow commented that "[the price] is more than worth it to get this module. Its plot, which deals with drug smuggling as opposed to the usual James-Bond-ish world-shattering brink-of-destruction events, makes it more suitable for adaptation to other secret agent roleplaying games than Victory's other modules."[1]

Live & Let Die was awarded the Origins Award for "Best Roleplaying Adventure of 1984".[3]

References

  1. ^ a b c Crow, Steve (Sep–Oct 1985). "Capsule Reviews". Space Gamer (76). Steve Jackson Games: 43.
  2. ^ Davison, Nick (March 1985). "Notices". Imagine (review) (24). TSR Hobbies (UK), Ltd.: 43.
  3. ^ "The 1984 Origins Awards". The Game Manufacturers Association. Archived from the original on 2012-12-16.