Strike Vector
Strike Vector | |
---|---|
Developer(s) | Ragequit Corporation |
Publisher(s) | Ragequit Corporation |
Programmer(s) | Cedric Lecacheur Jérémy Chaïeb |
Artist(s) | Paul Chadeisson Pierre-Etienne Travers |
Composer(s) | The Maravers |
Engine | Unreal Development Kit |
Platform(s) | Microsoft Windows, PlayStation 4, Xbox One |
Release | January 28, 2014 |
Genre(s) | First-person shooter Third-person shooter |
Mode(s) | Multiplayer video game |
Strike Vector is a first-person shooter video game developed by the French independent studio Ragequit Corporation.
The game is built on the Unreal Development Kit Engine. It was released for Microsoft Windows on January 28, 2014 on Steam. A console port Strike Vector EX was released for PlayStation 4 and Xbox One in August 2016.[1]
Gameplay
Strike Vector is an arena shooter game like Quake 3. The players control the Vector, a highly customizable and manoeuvrable jet fighter. Your can instantly switch between 2 movement modes: Jet Mode (high-speed, for intercepting opponents and evading incoming projectiles) and Stationary Mode (allows strafing in all directions with increased precision).
The game features a third-person view and first-person cockpit view. Strike Vector is centered on multiplayer but also offers a solo game mode called "Challenge mode".
Reception
Aggregator | Score |
---|---|
Metacritic | (PC) 73/100[2] |
Publication | Score |
---|---|
Eurogamer | 8/10[3] |
GameSpot | 7/10[4] |
IGN | 7.7/10[5] |
References
- ^ "Strike Vector EX outlines new console features". Gematsu. Retrieved June 30, 2020.
- ^ "Strike Vector for PC Reviews, Ratings, Credits, and More at Metacritic". Metacritic. Retrieved January 28, 2014.
- ^ "Strike Vector Review — PC ". Eurogamer.it. Retrieved 2014-01-28.
- ^ "Strike Vector Review". Gamespot.com. Retrieved January 28, 2014.
- ^ "Strike Vector Review". IGN.com. Retrieved January 28, 2014.