Apple-Oids
Apple-Oids | |
---|---|
Developer(s) | California Pacific |
Publisher(s) | California Pacific |
Programmer(s) | Tom Luhrs[1] |
Platform(s) | Apple II |
Release |
|
Genre(s) | Multidirectional shooter |
Apple-Oids (also written as Apple-oids) is a clone of Atari, Inc.'s Asteroids arcade game written by Tom Luhrs for the Apple II and published by California Pacific in 1980. The asteroids in Apple-oids are in the shape of apples.[2]
Gameplay
The ship is rotated with the paddle knob and propelled forward with the paddle button.[3] Firing is done via the keyboard, with the asterisk key. Pressing any other key warps the ship to a random location—a.k.a. hyperspace.
Reception
Forrest Johnson reviewed Apple-Oids in The Space Gamer No. 42.[2] Johnson commented that "I have never figured out why anyone would send a perfectly good ship to shoot at asteroids, but if that's your scene, you will enjoy this game."[2]
In a Creative Computing review alongside The Asteroid Field and Asteron, the authors concluded, "For those who like Asteroids, any of these three games is a good choice.[3]
References
- ^ Hague, James. "The Giant List of Classic Game Programmers".
- ^ a b c Johnson, Forrest (August 1981). "Capsule Reviews". The Space Gamer (42). Steve Jackson Games: 36.
- ^ a b Ahl, David; Staples, Betsy (1982). "Games for Clods". Creative Computing Software Buyers Guide 1982: 80.