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Clark Stacey

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Clark Stacey is the co-founder[1] and chief executive officer of WildWorks[2][3][4] (earlier known as Smart Bomb Interactive),[5] which in 2010 launched the National Geographic Animal Jam, a massively multiplayer online virtual world, in partnership with the National Geographic Society.[6][7][8] The game has around 75 million registered players,[9][10] and is one of the fastest-growing online children's properties worldwide, targeted at the 9–11 years age group.[11][12]

Early life and career

Stacey was born and brought up in Ogden, Utah.[5] After graduating in English and philosophy from the University of Utah, Stacey became an academician.[3] In 1992, in consequence of his long-standing interest in the field, Stacey eventually turned to video game development. In 1995, he joined the start-up Beyond Games, founded by Kris Johnson.[5][3] Subsequently, Stacey became the chief executive officer of Cobalt Interactive, a company specializing in interactive advertising through gaming.[5]

In 2003, Stacey teamed up with Kris Johnson again and co-founded Smart Bomb Interactive, which specialized as a game development studio and earned revenues through a licensing model. During these years, video games exemplifying explosions and destruction became the leitmotifs of Stacey's video game productions.[5] Stacey and Johnson subsequently rechristened the company as WildWorks.[3] Based out of Salt Lake City and employing around 130 video game developers as of 2016,[12] Stacey and Johnson went on to develop highly followed games like National Geographic Animal Jam, Snoopy Flying Ace, Tunnel Town and others.[3]

See also

References

  1. ^ "Young Explorers Experience Ultimate Online Playground With National Geographic Animal Jam – National Geographic Partners Press Room". Press.nationalgeographic.com. Retrieved August 11, 2017.
  2. ^ "Clark Stacey's Page - Innovation Insights". Insights.wired.com. Archived from the original on August 11, 2017. Retrieved August 11, 2017.
  3. ^ a b c d e "Clark Stacey – FamilyTech". Familytechsummit.com. Retrieved August 11, 2017.
  4. ^ "Always Listen to User Feedback, Even When it's From Kids". tech.co. Retrieved August 11, 2017.
  5. ^ a b c d e "Clark Stacey, President and CEO, Smart Bomb Interactive". Engage2012.engagedigital.com. Archived from the original on August 11, 2017. Retrieved August 11, 2017.
  6. ^ "Utah's Digital Entertainment Industry Levels Up". Utah Business. Retrieved August 11, 2017.
  7. ^ "To Teach STEM Effectively, Make It Fun (VIDEO)". Tech.co. Retrieved August 11, 2017.
  8. ^ "Smart Bomb's National Geographic Animal Jam® Nominated in 17th Annual Webby Awards – National Geographic Partners Press Room". Press.nationalgeographic.com. Retrieved August 11, 2017.
  9. ^ "Kidscreen » Archive » Virtually gone? Think again". Kidscreen.com. Retrieved August 11, 2017.
  10. ^ Crawley, Dan (March 2015). "Animal Jam teams with Free the Children to encourage global citizenship in kids". VentureBeat.
  11. ^ Huffpost. "Four Ways Online Games can Prevent Cyberbullying". The Huffington Post. Retrieved August 11, 2017.
  12. ^ a b "Interview with WildWorks CEO Clark Stacey, creator of 'Animal Jam'". Us.blastingnews.com. Retrieved August 11, 2017.