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C. J. Carella

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C.J. Carella
NationalityUnited States
OccupationsRPG designer

Carlos J. Martijena-Carella is a role-playing game designer.

Career

Following an introduction to GURPS in Steve Jackson's Man to Man,[1] C.J. Carella got his start in the role-playing games industry with GURPS Martial Arts (1990) and freelanced for Steve Jackson Games.[2]: 340  Carella designed GURPS War Against the Chtorr (1993), which game designer Rick Swan called a "first-rate supplement for the GURPS game".[3]

Carella was later a Palladium Books staffer.[2]: 340  He was involved in the production of Mercenaries and Pantheons of the Megaverse for Palladium's multigenre RPG RIFTS.[4] Carella also authored Rifts Manhunter (1996) for Myrmidon Press, a cross-over book between Myrmidon's own science-fiction game Manhunter and Rifts.[2]: 340  Carella designed the role-playing games CJ Carella's WitchCraft (1996) and Armageddon: The End Times (1997), which were first published by Myrmidon.[2]: 340 

Carella developed the Unisystem for the first editions of WitchCraft[5] and Armageddon.[6][7] Carella had bad experiences with the business end of Myrmidon, and since George Vasilakos and M. Alexander Jurkat of Eden Studios, Inc. were fans of his work, they had talked about doing a Conspiracy X/Witchcraft crossover book.[2]: 340 

By 1998, sales on Conspiracy X supplements were slowly dropping and they realized that they needed more lines to revitalize the business. In July 1998, Eden Studios announced that they had come to agreement for an exclusive license to Carella's WitchCraft and Armageddon RPGs.[2]: 340  Carella created a simplified variant of Unisystem for the Buffy the Vampire Slayer Roleplaying Game (2002) that he called the "cinematic" system.[2]: 342  Carella's Secret of the Ancients (2003) was the final volume of Eden's Odyssey adventures series.[2]: 342  Carella also co-designed Eden Studios' RPG Terra Primate.[8]

References

  1. ^ GURPS Voodoo. p. 4. C.J. Carella's love affair with GURPS began with the publication of Man to Man, and he has never looked back.
  2. ^ a b c d e f g h Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
  3. ^ Swan, Rick (March 1994). "Role-playing Reviews". Dragon (#203). Lake Geneva, Wisconsin: TSR: 86.
  4. ^ GURPS Voodoo. p. 4. C.J. has lived in Peru ... His writing credits include ... Pantheons of the Megaverse and Rifts Mercenaries for Palladium Books.
  5. ^ Davenport, Dan (October 2002). "CJ Carella's WitchCraft (Review)". RPGnet. Retrieved 2007-10-14.
  6. ^ Pyle, Marx. "Interview with M. Alexander Jurkat". Sci•Fi 411. Retrieved 2007-10-14.
  7. ^ "Interview with CJ Carella". FlamesRising.com (webzine). 2005-01-10. Retrieved 2008-02-19.
  8. ^ Burnaugh, Michael (October 2002). "Interview with C.J. Carella of Eden Studios". GamingReport.com. Retrieved 2007-10-13.