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Clash: Artifacts of Chaos

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Clash: Artifacts of Chaos
Unconfirmed packshot
Developer(s)ACE Team
Publisher(s)Nacon
Designer(s)Carlos Bordeu
Writer(s)Jonas Kyratzes
Composer(s)Patricio Meneses
SeriesZeno Clash
EngineUnreal Engine
Platform(s)
ReleaseFebruary 9, 2023
Genre(s)Action-adventure, beat 'em up

Clash: Artifacts of Chaos is an upcoming action-adventure video game developed by ACE Team and published by Nacon. The game is the third installment in the Zeno Clash series.

Plot

The story of Clash: Artifacts of Chaos takes place in Zenozoik, the fantasy setting of Zeno Clash and Zeno Clash 2. The protagonist is a martial artist named Pseudo who becomes the bodyguard of the Boy, a small creature with healing powers desired by the tyran Gemini and her henchmen.[1]

Gameplay

Like the previous titles of the series, the gameplay of Clash: Artifacts of Chaos is centered around unarmed melee combat. While its two predecessors used exclusively a first-person perspective during gameplay sequences, the third installment plays mostly in third-person perspective. First person is limited to brief sequences which can lead to the execution of finisher attacks.

Combat against intelligent beings can be preceded by a round of the Ritual, a dice game that grants a tactical advantage to the winner from a range of options, such as an extra ally or a fog cloud opaque only to the adversary.[2]

For the first time in the series, the game features a character customization system including attributes to increase when leveling up and combat stances to unlock, such as the Spear stance which grants long reach attacks.[3]

Another innovation to the series is the maze-like world design: instead of maps divided by loading screens, Clash: Artifacts of Chaos takes place in a semi open world inspired by Bloodborne.[4]

Development

The game was announced at the Nacon Connect online press conference in July 2021 with a release originally scheduled for June 2022,[5] but was postponed to November 2022 and then February 9, 2023.[6]

Clash: Artifacts of Chaos uses a unique cross-hatched rendering filter which gives it a hand-painted pencil style.[7]

After a first collaboration with ACE Team on The Eternal Cylinder, The Talos Principle writer Jonas Kyratzes has been involved in the development of Clash: Artifacts of Chaos.[8]

A free demo was distributed at the Steam Next Fest of October 2022.[9]

References

  1. ^ L, Dominic (September 2, 2022). "Clash: Artifacts of Chaos Preview – a fantasy adventure that's doing everything differently". The Sixth Axis. Retrieved October 28, 2022.
  2. ^ Shah, Salik (March 24, 2022). "Clash: Artifacts of Chaos Reveals Gameplay with New Trailer". Gameshedge. Retrieved October 28, 2022.
  3. ^ Van der Biest, Lander (August 26, 2022). "Hands-on: Clash: Artifacts of Chaos - Gamescom 2022". Gaming Boulevard. Retrieved October 28, 2022.
  4. ^ Bordeu, Carlos (October 25, 2021). "Level Design in Clash: Artifacts of Chaos". Steam. Retrieved October 28, 2022.
  5. ^ Smith, Graham (July 6, 2021). "The world of Zeno Clash returns with Clash: Artifacts Of Chaos". Rock Paper Shotgun. Retrieved October 28, 2022.
  6. ^ Elmers, Robbie (July 7, 2022). "Fantasy melee action Clash: Artifacts of Chaos has been pushed back to next February". Tech News Space. Retrieved October 28, 2022.
  7. ^ L, Dominic (September 2, 2022). "Clash: Artifacts of Chaos Preview – a fantasy adventure that's doing everything differently". The Sixth Axis. Retrieved October 28, 2022.
  8. ^ Kyratzes, Jonas (3 March 2022). "Updating Soon". jonas-kyratzes.net.
  9. ^ "Clash: Artifacts of Chaos - Steam Fest Demo FAQ". Steam. October 4, 2022. Retrieved October 28, 2022.