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Codea

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This is an old revision of this page, as edited by GKFX (talk | contribs) at 10:22, 14 September 2016 (Mention strong links to Processing.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

The Editor of Codea Version 2.0 on iOS 7.

Codea is a Lua code editor for iOS devices made by Two Lives Left. It is designed for rapidly prototyping visual ideas, especially games and simulations. Finished projects can be exported directly from the app to Xcode. It is closely related to the Processing programming language, using many of the same methods for drawing functions as found in Processing.

History

Codea was released on the App Store in late 2011, making it one of the first iOS Lua editors. In April 2012 the first game programmed entirely on iPad using Codea was released on the App Store[1]

In March 2014 Codea 2.0 was released, which added a 64-Bit architecture, redesigned code editor, and various API improvements.[2]

References

  1. ^ "First iPad Made app released to iOS App Store". TwoLivesLeft.
  2. ^ "Codea 2.0 — What's New". codea.io. Retrieved 2014-05-11.