David Allen (game designer)
July 30, 1972|
|Occupation||video game designer, entrepreneur|
David Allen (born July 30, 1972) is a video game designer and entrepreneur who is most recently known as the creator of Alganon, a fantasy based MMORPG developed by Quest Online, a company he co-founded in 2006.
Game designer and entrepreneur
Born in Denver, Colorado, Allen grew up in Bellevue, Washington where he actively played on the PLATO network, beginning of his interest in online gaming and programming. With a background of programming and development on the Windows platform, his first retail creation was Mordor: The Depths of Dejenol (released 1994) a dungeon-romp built for Windows 3.x. The sequel was a more evolved version of Mordor called Demise (released 2000). While finishing Demise: Rise of the Ku'tan Allen created the concept for the MMORPG called Horizons: Empire of Istaria and founded Artifact Entertainment in 1999 where he proceeded to raise capital and build the game, relocating to Mesa, Arizona in the process. Allen departed Artifact in July 2001. He founded Pharaoh Productions later in 2001 where he designed a game called Dominion which was a mix of MMORPG and Diablo (series) play style, but featuring dynamic content. Allen was unable to secure funding for Pharaoh and closed the company in 2004. He returned to the industry in 2006 relocating to Chandler, Arizona and co-founding a new company called Quest Online where he created a MMOG called Crusade which was later renamed to Alganon.
Allen has written two published books. The Visual Basic 4 Network Gaming Adventure Set, was published in 1995, which showed readers how to create games in Visual Basic 4. He also published a work of fiction called Eight Days through Amazon Kindle in 2013. He also writes and publishes stories on a personal website called StoryBag.
- VB Designs (1996)
- Artifact Entertainment (1999)
- Pharaoh Productions (2001)
- Quest Online (2006)
- Mordor (Released 1995)
- Demise (Released 2000)
- Horizons (Released 2003)
- Dominion (Not Released)
- Alganon (Released 2009)
- "David Allen's Website". requnix.com. Retrieved 2 August 2015.
- Fuller, Garrett (October 6, 2009). "Alganon Interviews: QOL President David Allen". MMORPG.com. Retrieved 2010-09-03.
- Allen, David (1995). Visual Basic 4 Network Gaming Adventure Set: The Best Way to Create Your Own Multiplayer Games with Visual Basic 4. Coriolis Group. ISBN 1883577322.
- Allen, David. "Eight Days". www.amazon.com. Amazon. Retrieved 2 August 2015.
- "VB Designs LLC". www.sos.wa.gov. Washington Secretary of State Corporations Division. Retrieved 2010-09-03.
- "Artifact Entertainment". Arizona Corporation Commission. Retrieved 2 August 2015.
- "Pharaoh Productions LLC". www.sos.state.co.us. Colorado Secretary of State. Retrieved 2010-09-03.[dead link]
- "Quest Online Foundation Documents". Arizona Corporations Commission. Arizona Corporations Commission. Archived from the original on 3 August 2015. Retrieved 2 August 2015.
- Harris, Tricia. "Not ready for an early Demise". Game Spy. Archived from the original on 2012-07-16. Retrieved 2010-09-02.
- "Dominion Interview". Rpgvault.com. Archived from the original on 2011-07-13. Retrieved 2010-09-02.
- Campbell, Eric (November 19, 2009). "Exclusive Interview with Alganon Creator, David Allen". TenTonHammer. Master Games International. Retrieved 2010-09-02.
- MMORPG Interview. "We chat with the designer of Crusade, a recently announced MMORPG", May 5, 2006
- MMOsite Interview. "The First Viable Alternative to WoW -- Alganon Interview", February 18, 2009
- ZAM Interview. "The Library" feature, April 2, 2009
- Onrpg Interview. "Revealing Facts!", April 22, 2009
- MMORPG Developer Chat "Alganon Developer Chat", May 14, 2009
- MMORPG Interview. "Alganon - Interview with David Allen and Hue Henry by Jason Van Horn", November 7, 2009
- Massively Interview. , November 11, 2009
- MMOGamer Interview. "Alganon Interview with David Allen", November 14, 2009