Jump to content

Eco (video game)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by X201 (talk | contribs) at 15:51, 15 May 2015 (removing defunct fields + Gen fixes using AWB). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Eco
Developer(s)Denton Designs
Publisher(s)Ocean Software
Platform(s)Amiga, Atari ST
Genre(s)Life simulation game
Mode(s)Single-player

Eco is a wire-frame 3D evolution life simulation game developed by Denton Designs for the Amiga and Atari ST. It was released in 1988 and published by Ocean Software.

The player initially uses mouse or joystick to control an insect, which must avoid predators, find some food, and then find another insect of the same species and mate with it. The player can then unlock one of several "genes", altering the value of which changes their creature. Some changes are only cosmetic and leave the creature in the same species; others can, for instance, make the initial insect a new species with wings and capable of flight. After unlocking multiple genes the player can become a fast dog-like quadruped, a bird, a scorpion or a humanoid. The game does not end until the player starves, is killed by another creature, or deliberately "evolves" into a plant.