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File:Scribblenauts Showdown screenshot.jpeg

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Scribblenauts_Showdown_screenshot.jpeg (421 × 237 pixels, file size: 112 KB, MIME type: image/jpeg)

Summary

[edit]
Media data and Non-free use rationale
Description Screenshot of the Disc Dive minigame in Scribblenauts Showdown
Author or
copyright owner
Shiver Entertainment
Source (WP:NFCC#4) https://www.nintendo.com/games/detail/scribblenauts-showdown-switch/
Use in article (WP:NFCC#7) Scribblenauts Showdown
Purpose of use in article (WP:NFCC#8) The image is used to showcase the gameplay of Scribblenauts Showdown
Not replaceable with
free media because
(WP:NFCC#1)
The video game is copyrighted by Shiver Entertainment and they have not released any free-use images of the game's gameplay
Minimal use (WP:NFCC#3) Single frame; trivial compared to the entire work.
Respect for
commercial opportunities
(WP:NFCC#2)
The image is of too low a resolution to be used for commercial purposes, and does not diminish Koopman's ability to market Shiver Entertainment's ability to market Yo-kai Sangokushi.
Fair useFair use of copyrighted material in the context of Scribblenauts Showdown//en.wikipedia.org/wiki/File:Scribblenauts_Showdown_screenshot.jpegtrue

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current03:51, 16 December 2020Thumbnail for version as of 03:51, 16 December 2020421 × 237 (112 KB)DatBot (talk | contribs)Reduce size of non-free image (BOT - disable)
08:10, 12 December 2020No thumbnail1,280 × 720 (335 KB)IanTEB (talk | contribs){{Non-free use rationale 2 |Description = Screenshot of the Disc Dive minigame in ''Scribblenauts Showdown'' |Source = https://www.nintendo.com/games/detail/scribblenauts-showdown-switch/ |Author = Shiver Entertainment |Article = Scribblenauts Showdown |Purpose = The image is used to the gameplay of ''Scribblenauts Showdown'' |Replaceability = The video game is copyrighted by Shiver Entertainment and they have not released any free-use images of the game's gameplay |Minimality = Single frame;...

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