Jump to content

Fish Tales (pinball)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Dgpop (talk | contribs) at 14:45, 10 October 2018 (Overview: italics). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Fish Tales
ManufacturerWilliams
Release dateOctober 1992
SystemWilliams WPC (Fliptronics II)
DesignMark Ritchie
ProgrammingMark Penacho
ArtworkPat McMahon
MechanicsJack Skalon
MusicChris Granner
SoundChris Granner
Production run13,640 units

Fish Tales is a fishing-themed pinball game released by Williams in 1992. It is one of the top 20 most produced pinball machines of all time, selling more than 13,000 units.[1]

At the Pinburgh 2001[2] tournament Glenn Wilson achieved a highscore of 12,724,506,740[3]

Overview

The general goal is to catch as many fish and tell the most outlandish stories about their size possible. The machine's backglass is topped with a plastic fish that thrashes its tail when the player achieves certain goals, and the players launches balls with an autoplunger shaped like a fishing rod.

Fish Tales introduced flippers with lightning bolts on them that were believed to be 18 inch (3.2 mm) shorter than other Williams flippers of the time. While seemingly minor, an extra 14-inch (6.4 mm) gap creates a far greater ball control challenge for the player. As such, this enhancement was only added to a few pinball titles before being abandoned.

Gameplay

The player is presented with three main objectives:

  • Multiball – Shots to the Caster's Club "lock" (hold onto) balls. Three locks starts multiball.
  • Catching Fish – Two sets of side targets allow the player to catch fish. When at least one fish is caught, the player has about 10 seconds to shoot a spinner to "Stretch The Truth" about its size, from 1× to 5× actual size (points for the catch multiplied accordingly), or a "total lie" which awards the player nothing for the fish. However, completing the "L-I-E" rollovers at the top does remove the lowest value from "Stretch The Truth" and advances the bonus multiplier.
  • The Boat – The center of the board contains a captive ball area in the shape of a boat. Successful hits to a lit captive ball give the player increasing awards, from Hold Bonus to Instant Multiball, and then increasing point awards leading to a "Special" (free game).

Other objectives include:

  • Monster Fish: Shots to the lit criss-crossing center ramps light "Monster Fish" on the spinner, a "Hurry-Up" that can be worth 20 to 50 Million points. Some players regard this considerable easier than the jackpot combination.
  • Feeding Frenzy: Four caught fish light the two ramps and two loops, for 5, 5, 5 and 20 Million if completed in a short time.
  • Rock The Boat: A captive ball award, it gives the player 10 million for ramp shots for a short time.
  • Video Mode: Another captive ball award, the player plays a video game on the dot-matrix display where he has to shoot down waterskiers for points and a possible extra ball. Hitting 15 boats gives 10 million extra, hitting all 20 boats awards 20 million bonus (totalling to about 42 million).
  • Fish Finder: A random award achieved by shooting the top scoop after passing the right inlane next to the slingshot (Multiball and Extra Ball are only awarded in non Tournament Mode).
  • Extra Balls: They are found in three places: Rock the boat, Fish Finder random award and Video Mode.

Digital versions

Fish Tales was available as downloadable content for The Pinball Arcade, until the license expired on June 30, 2018. It will be included as part of the first pack of Williams tables for Pinball FX 3 on October 9, 2018.

References

  1. ^ http://www.ipdb.org/machine.cgi?id=861
  2. ^ "Pinburgh 2001". pinburgh2001.com. Retrieved 2018-07-25.
  3. ^ "Pinburgh 2001 - A Division Score Ranges". pinburgh2001.com. Retrieved 2018-07-25.

Template:The Pinball Arcade