Hexplode is a computer board game originally designed for the BBC Micro but since ported to many other platforms. The board comprises an array of 25 hexagonal cells. Its novel feature for a two-player alternate-turns game is that when the number of tokens in each cell reaches a critical threshold, the cell "hexplodes" such that the contents of the cell are equally distributed to each of the adjacent cells. This process can often generate a chain reaction which means that predicting the outcome of a turn is quite difficult for human players.
- Hexplode article by Andre van Linden. Gives history and downloads for several platforms.
- hexplode.com info page about the Hexplode iPhone game by Agens.
- AHL Code Competition 2016 Man AHL used Hexplode as the problem in its "Coder Prize" competition in 2016.
- Hexplode Online Game by AHL This web based Hexplode game is implemented by Man AHL
If color is ignored, the behavior of Hexplode is a variation of the Bak–Tang–Wiesenfeld sandpile model.
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