Kar2ouche
Appearance
Developer(s) | Immersive Education |
---|---|
Initial release | 2001 |
Available in | English |
Type | Educational software |
Website | www.immersiveeducation.com/Kar2ouche |
Kar2ouche was an educational software product developed by Immersive Education, a joint project between Oxford University and Intel that started in 1999.[1][2] In 2001, Kar2ouche won the British Educational Suppliers Association (BESA) Educational Resource Award for ICT.[3]
References
- ^ "About Us". Immersive Education. Archived from the original on June 7, 2007. Retrieved 2008-07-03.
{{cite web}}
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suggested) (help) - ^ "Storyboarding Shakespeare: learners' interactions with storyboard software in the process of understanding difficult literary texts" (pdf). Retrieved 2008-07-03.
- ^
Davies, Debbie (20 April 2001). "DIY Macbeth". Times Educational Supplement. TSL Education Ltd. Retrieved 2009-02-22.
Kar2ouche was named best ICT product at the Education Resources Awards at the Education Show in March.
Immersive Education was originally started by Ian Maber who was an ex Creative Director for Sony Psygnosis and later Creative Director for Elixir Game Studios. The original Kar2ouche -like all good ideas- was the result of an idea between Lloyd Sutton (also ex Psygnosis) and Ian Maber and created at 2.ooam
External links