Katharsis (video game)
Katharsis | |
---|---|
Developer(s) | Metropolis Software House |
Publisher(s) |
|
Platform(s) | MS-DOS |
Release | March 17, 1997 (shareware)[1] |
Genre(s) | Scrolling shooter |
Mode(s) | Single-player |
Katharsis (also known as Blaster!) is a horizontally scrolling shooter from Polish developer Metropolis Software House and published by CD Projekt in 1997.
Plot
[edit]In the year 2616, a ship leaves Earth and 18 months later the planet loses contact with the vessel. In 4720 AD, Earth is attacked by a foreign ship and the player is one of the few survivors. Their mission is to protect a bomb that will be used to destroy the enemy base.
Gameplay
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Development
[edit]Led by Polish developer Adrian Chmielarz, the team aimed to combine classical mechanisms for scrolling shooters with the increase in capabilities of IBM PC compatibles of the late twentieth century.[2] The Polish premiere of the game took place on March 1, 1997; the game received online and television press and a competition was created.[3] It had a US premiere on June 6, 1997.[4]
Reception
[edit]Meristation called the graphics and sound "novel".[5] The AV Vault thought the game put more attention into its graphics than its controls.[6] MerixStudio felt the game was surprisingly deep, complex and mysterious, and a notable example of Polish developers entering the side-scrolling market.[7]
References
[edit]- ^ "Online Gaming Review". 1997-06-06. Archived from the original on 1997-06-06. Retrieved 2023-04-16.
{{cite web}}
: CS1 maint: bot: original URL status unknown (link) - ^ "Katharsis (PC) - GRYOnline.pl". GRY-Online.pl.
- ^ "Archived copy". Archived from the original on 1997-07-10. Retrieved 2020-02-14.
{{cite web}}
: CS1 maint: archived copy as title (link) - ^ Katharsis - IGN.com, retrieved 2018-04-17
- ^ S.L., MERISTATION MAGAZINE; S.L., MERISTATION MAGAZINE; S.L., MERISTATION MAGAZINE; S.L., MERISTATION MAGAZINE (18 August 2001). "Dispara a todo lo que se mueva". meristation.as.com.
- ^ "Katharsis PC review - The Adrenaline Vault". 10 May 2012. Archived from the original on 10 May 2012.
- ^ "From video arcade to social media. The advertising value of side-scrolling shooters". Merixstudio.com. Retrieved 2018-04-17.