Kingdoms of England II: Vikings, Fields of Conquest
Kingdoms of England II: Vikings, Fields of Conquest | |
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Developer(s) | Realism Entertainment |
Platform(s) | Amiga, DOS |
Release | 1992 |
Genre(s) | Strategy |
Kingdoms of England II: Vikings, Fields of Conquest is a computer game developed by Realism Entertainment in 1992 for the Amiga and DOS.
Plot
Kingdoms of England II: Vikings, Fields of Conquest is a medieval strategy game that can be played by as many as six players. The goal of the game is a quest to become King of England through success on the battlefield against the other players and computer-controlled opponents.[1]
Reception
Computer Gaming World praised the game's multiplayer option and concluded that "Vikings: Fields of Conquest is a challenging strategy game, requiring careful planning and resource management, ideal for those who would be King".[2] The game was reviewed in 1993 in Dragon #192 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]
References
- ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1993). "The Role of Computers". Dragon (192): 57–63.
{{cite journal}}
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suggested) (help) - ^ Doud, Brian P. (September 1992). "Vikings: Fields of Conquest". Computer Gaming World. p. 126. Retrieved 3 July 2014.