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Leela (software)

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This is an old revision of this page, as edited by Ahiijny (talk | contribs) at 00:44, 20 August 2018 (Moved LZ and LCZero into a "See Also" section, since they are not the focus of this article. Also removed some obsolete parameters from the software infobox). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Original author(s)Gian-Carlo Pascutto
Developer(s)Gian-Carlo Pascutto
Stable release
0.11.0 / 24 October 2017; 6 years ago (2017-10-24)
TypeGo software
LicenseFreeware
Websitewww.sjeng.org/leela.html

Leela is a computer Go software developed by Belgian programmer Gian-Carlo Pascutto,[1][2][3] the author of chess engine Sjeng. It won the third place for 19x19 board Go and the second place for 9x9 board Go at the Computer Olympiad in 2008,[1][4] and won the eighth place in the 1st World AI Go Tournament in August 2017.[5]

A version featuring deep learning technology was released for free in February 2017. It was the first Go engine close to professional level freely available on a personal computer.[4][6]

See also

References

  1. ^ a b "프로 수준급 인공지능 바둑 프로그램 '릴라(Leela)' 무료 공개" (in Korean). Baduk News. 23 February 2017. Retrieved 16 November 2017.
  2. ^ "릴라의 출현과 온라인 대국의 비극적인 종말..." (in Korean). Cyberoro. 3 March 2017. Retrieved 16 November 2017.
  3. ^ "围棋AI"丽拉"获赞接近职业棋手水准,它的作者竟是一个不太会下棋的程序员" (in Chinese). Xinhuanet. 5 February 2018. Retrieved 5 February 2018.
  4. ^ a b "우리 집에 AI 바둑기사 '릴라' 모셔올까" (in Korean). Zum.com. 23 February 2017. Retrieved 16 November 2017.
  5. ^ "首届世界智能围棋公开赛预赛战罢 8款AI晋级决赛" (in Chinese). Eweiqi. 16 August 2017. Retrieved 16 November 2017.
  6. ^ "우리 집에 AI 바둑기사 '릴라' 모셔올까" (in Korean). TV Baduk. 23 February 2017. Retrieved 16 November 2017.